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Editing 40d Talk:World generation
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:I would suggest changing the region numbers to 101-107 etc, as they're unlikely to be already used, and most pregen maps (packs and non-packs) are unlikely to ever use that range either. --[[User:N9103|Edward]] 23:01, 3 January 2008 (EST) | :I would suggest changing the region numbers to 101-107 etc, as they're unlikely to be already used, and most pregen maps (packs and non-packs) are unlikely to ever use that range either. --[[User:N9103|Edward]] 23:01, 3 January 2008 (EST) | ||
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Oh yeah, and I can't get the last graphic to show, even though it exists. [[User:Schm0|Schm0]] 20:17, 30 October 2007 (EDT) | Oh yeah, and I can't get the last graphic to show, even though it exists. [[User:Schm0|Schm0]] 20:17, 30 October 2007 (EDT) | ||
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seeds define the world that is generated; unless you want a world that somebody else has generated, then using the 'random seed' option will give you a more-or-less random map, (don't be confused by all the pseudorandom stuff, it's random enough -_-) well, I doubt anybody has a list of pregenerated worlds and their seeds, but I think it'd be better to create your own. There'll be areas with low difficulty and areas with high difficulty, so there's no problem there. | seeds define the world that is generated; unless you want a world that somebody else has generated, then using the 'random seed' option will give you a more-or-less random map, (don't be confused by all the pseudorandom stuff, it's random enough -_-) well, I doubt anybody has a list of pregenerated worlds and their seeds, but I think it'd be better to create your own. There'll be areas with low difficulty and areas with high difficulty, so there's no problem there. | ||
[[User:Jc100|Jc100]] 06:18, 12 December 2007 (EST) | [[User:Jc100|Jc100]] 06:18, 12 December 2007 (EST) | ||
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