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Editing Armor

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!style="border:1px #AAA solid;padding:1.2em;"|Graphic<br><small>(Preview)</small>
 
!style="border:1px #AAA solid;padding:1.2em;"|Graphic<br><small>(Preview)</small>
 
!style="border:1px #AAA solid;padding:1.2em;"|Graphic<br><small>(Icon)</small>
 
!style="border:1px #AAA solid;padding:1.2em;"|Graphic<br><small>(Icon)</small>
!style="border:1px #AAA solid;padding:1.2em;"|Blockchance
 
 
!style="border:1px #AAA solid;padding:1.2em;"|{{tooltip|Armor Level|Items without an armor rating are considered clothing.}}
 
!style="border:1px #AAA solid;padding:1.2em;"|{{tooltip|Armor Level|Items without an armor rating are considered clothing.}}
 
!style="border:1px #AAA solid;padding:1.2em;"|Material Size
 
!style="border:1px #AAA solid;padding:1.2em;"|Material Size
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|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:buckler_sprite.png]]
 
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:buckler_sprite.png]]
 
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:buckler_icon.png]]
 
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:buckler_icon.png]]
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|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:shield_sprite.png]]
 
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:shield_sprite.png]]
 
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:shield_icon.png]]
 
|style="border:1px #AAA solid;padding:0.2em; text-align:center;"|[[File:shield_icon.png]]
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Note: Striking with a shield trains both misc object user and armor user skills. Additionally, shield material and quality only matter for bashing attacks and do not affect blocking. Skills rolls are 1d(blockchance) + 2d(skill*15), so skill matters more than blockchance even at novice skill.
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Note: Striking with a shield trains both misc object user and armor user skills. Additionally, shield material and quality only matter for bashing attacks and do not affect blocking.[http://www.bay12forums.com/smf/index.php?topic=134779.0] The chance to block [[projectile]]s is doubled.{{cite forum|169696/8385967}}
  
 
Armor levels 1-3 were referred to as 'leather', 'chain', or 'plate' in earlier versions.
 
Armor levels 1-3 were referred to as 'leather', 'chain', or 'plate' in earlier versions.

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