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Editing Armorsmith

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The '''armorsmith''' skill is used to make all [[metal]] [[armor]] and [[shield]]s at a [[metalsmith's forge]] (or [[magma forge]]).  The corresponding [[labor]] is [[armoring]].  The construction of [[leather]] armor is done by a [[leatherworker]].
 
The '''armorsmith''' skill is used to make all [[metal]] [[armor]] and [[shield]]s at a [[metalsmith's forge]] (or [[magma forge]]).  The corresponding [[labor]] is [[armoring]].  The construction of [[leather]] armor is done by a [[leatherworker]].
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== Training armorsmiths ==
 
== Training armorsmiths ==
  
To train an armorsmith to legendary (or legendary+5, better still), you must have them make hundreds of pieces of armor.  Use [[iron]] for this (or [[copper]], if you have a lot of it): save your precious steel or bronze for after the training is done (though you may opt to make a few steel suits early on for your soldiers to wear).   
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To train an armorsmith to legendary (or legendary+5, better still), you must have him or her make hundreds of pieces of armor.  Use [[iron]] for this (or [[copper]], if you have a lot of it): save your precious steel or bronze for after the training is done (though you may opt to make a few steel suits early on for your soldiers to wear).   
  
 
These hundreds of pieces of armor will rapidly [[clutter]] the forge, greatly slowing down the smithy's progress.  To keep up with a high-skill armorsmith, you must employ several full-time [[hauler|haulers]] to clear out the shop: either item haulers, to drag the pieces to nearby armor [[stockpile]]s, or refuse haulers, to drag the items to a nearby [[dump]].  (Dumping, however, requires periodically redesignating the area over the forge ({{k|d}}-{{k|b}}-{{k|d}}) in order to mark its contents for dumping.)  Setting up several forges and having the smith move from one to the next when they get cluttered works well in concert with multiple haulers.  You can also employ a spare metalsmith of any sort to keep destroying and rebuilding the forges to clear them out.
 
These hundreds of pieces of armor will rapidly [[clutter]] the forge, greatly slowing down the smithy's progress.  To keep up with a high-skill armorsmith, you must employ several full-time [[hauler|haulers]] to clear out the shop: either item haulers, to drag the pieces to nearby armor [[stockpile]]s, or refuse haulers, to drag the items to a nearby [[dump]].  (Dumping, however, requires periodically redesignating the area over the forge ({{k|d}}-{{k|b}}-{{k|d}}) in order to mark its contents for dumping.)  Setting up several forges and having the smith move from one to the next when they get cluttered works well in concert with multiple haulers.  You can also employ a spare metalsmith of any sort to keep destroying and rebuilding the forges to clear them out.

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