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Editing Blizzard man

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'''Blizzard men''' are a species of intelligent and very rare [[creature]] found in [[evil]]-aligned [[tundra]]s and [[glacier]]s, who spawn one at a time. Weighing more than a [[troll]], these beasts are aggressive and will attack any [[dwarf]] who approaches them (or at least are supposed to, but currently don't {{bug|10031}}) with punches, kicks, scratches and bites, and should be disposed of with an equipped [[military]] squad or [[trap]]s. Unlike other [[construct creature]]s like the subterranean [[gabbro man]] or [[fire man]], blizzard men are not [[building destroyer]]s, though they are capable of opening unforbidden [[door]]s. Killing a blizzard man in [[adventurer mode]] grants more experience than other normal creatures.
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Blizzard men are creatures found in [[evil]] sections of the [[glacier]] and [[tundra]] [[biome]]s. Despite the name and description, they are not currently made of ice, and are just as vulnerable to the cold as most other creatures. Unlike [[magma man|other]] [[amethyst man|"man"]] [[gabbro man|creatures]], they lack the [[building destroyer]] tag. Goblins have been seen to bring these along with them for sieges.
  
Despite what their description may imply, blizzard men are not made of ice, instead being made of normal flesh. However, a note on their raw files states [[Main:Toady One|Toady One]] plans to make them be made out of ice in a future update. Even though they aren't made of ice yet, blizzard men possess the {{token|NO_THOUGHT_CENTER_FOR_MOVEMENT}} token, meaning they don't need brains to survive (though they'll still die instantly from decapitation). Due to the aforementioned intelligence, dwarves will not [[butcher]], eat or use products made from blizzard men, limiting their use to occupying space in your [[refuse]] [[stockpile]], [[live training]] or putting them somewhere of your liking if you capture one in a [[cage]] trap.
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Do not try killing this with hammerdwarves unless you want to beat the living snuff out of it and watch it kill your dwarves... through attrition and starvation as they ceaselessly barrage him with bone crushing strikes as he lies there and takes it like a real man. An edged weapon is suggested because they don't seem to die unless severed.{{verify}}
  
Some dwarves [[Preferences|like]] blizzard men for their ''translucent skin'', their ''icicle teeth'', their ''glowing red eyes'' and their ''pointy ears''.
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Blizzard men give any unarmed dwarves they encounter a hard time, followed by death. Because of this, to avoid casualties, it's best to either build an [[ice]] wall around where you're settling (since ice is easy to get on glaciers and won't melt in that environment) with a door to the outside that is usually locked, or keep unarmed workers underground while your guards stay close to the surface. One or two starting dwarves selected as either a [[swordsman|swordsdwarf]] or an [[axeman|axedwarf]] and given proper equipment will take down invading Blizzard men and will protect your workers, letting you focus on more important matters, such as building your fortress and getting needed resources. A novice marksdwarf/hammerdwarf with a copper crossbow and copper bolts was able to take down a single blizzard man alone.
  
{{Translation| dwarven = zolak udos | elvish = ethela onino | goblin = xodu ngorûg | human = rismal abo}}
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[[File:BlizzardMan.jpg|thumb|left]]
[[File:BlizzardMan.jpg|thumb|300px|center|A blizzard man, drawn in crayon by [[Main:Bay 12 Games|Bay 12 Games]].]]
 
  
{{D for Dwarf}}
 
It has been posited that the best way to keep blizzard men out of the fortress is with an exceptionally large [[wall]].
 
==Trivia==
 
*[[File:blizzard_men_sprites.png|right]]Initially, the premium version had a graphic for a child blizzard man sprite. It was later removed from the game, because blizzard men are adults at birth.
 
 
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{{Category|Humanoids}}

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