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TrueWolves - Ian_K - [Tuxd] - BirdoPrey - wildfire1 - Foa
 
TrueWolves - Ian_K - [Tuxd] - BirdoPrey - wildfire1 - Foa
 
 
Notes: If there is a way to set "spoilers" so that things can be scrolled threw easier, add them please!
 
  
 
==Year 1 - TrueWolves (Drake)==
 
==Year 1 - TrueWolves (Drake)==
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As the river slowly drained, the dwarves turned to their mayor for leadership, but he had grown increasingly erratic, muttering to himself and talking to no one. People lived in tension of his next impossible mandate and vicious punishments. One thing was clear, it was time for someone new to step up...
 
As the river slowly drained, the dwarves turned to their mayor for leadership, but he had grown increasingly erratic, muttering to himself and talking to no one. People lived in tension of his next impossible mandate and vicious punishments. One thing was clear, it was time for someone new to step up...
 
 
==Year 4 - Wildfire111==
 
 
As I strolled into the valley I spied a beautiful scene - a rushing river, trees everywhere. I knew this would be a pleasant change from the Mountainhome.
 
 
[[File:Frontentrance.JPG]]
 
 
===Spring===
 
 
'''2nd Granite'''
 
 
Oh god, my eyes deceived me. The fort is a shambles, with only a few crossbow dwarves standing between us and the goblins. This will be high on my order of business, at least my predecessor started to drain the river with the intention of making a trap. I think I can improve on his design though, the bridge with which he was going to drop them in is far too small. Something to dwell on later.
 
 
'''4th Granite'''
 
 
My first move was to organize some trade goods of which we had perilous few. I appointed a Master Chef, VR98 to make some lavish meals to trade to the gullible elves for a fortune and then appointed a Brewmaster, Dudely and an assistant brewer to replenish our drink stocks. Our Mayor, Drake came to me to complain that he couldn't fit all his belongings into his measly single chest and threatened to mandate adamantium items if I didn't rectify the situation. I fobbed him off with promises, I'll attend to that later.
 
 
'''6th Granite'''
 
 
This fort is full of rock just lying around, I got rid of the stone stockpile and instead designated a spot where all the rock can be dumped and enlisted every member of the fort into clearing out the place. It will look much nicer then.
 
 
'''9th Granite'''
 
 
Elves! Let's see what the treehuggers have for us this time. Unfortunately I think my Master Chef has been slacking off, so we don't have much to offer. We'll just have to do our best!
 
I have also begun works to improve our defenses, especially in the bridge area. The river is very slowly draining.
 
 
[[File:1Elves.PNG]]
 
 
'''17th Granite'''
 
 
I've started digging out extra space to store whatever else we might need.
 
 
'''20th Granite'''
 
 
Useless elves! All they brought was cloth and alcohol... Nevertheless, I traded a few paltry meals to them in exchange for some cloth and all the booze I could carry then sent them packing.
 
 
'''2nd Slate'''
 
 
Monkeys!
 
 
[[File:2monkeys.PNG]]
 
 
Not to worry, our fort guard filled them with arrows and they didn't get away with anything...
 
...But it was a ruse! As we were clearing away the corpses, the goblins sprung an ambush just as the Caravan was leaving
 
 
[[File:4ambush.PNG]]
 
 
The caraven legged it - straight into our fort
 
 
[[File:5merchantsinsidefort.PNG]]
 
 
But the goblins were no match for our marksdwarves, but a lucky shot managed to kill poor Oddom who had only just graduated to Marksdwarfship. They also managed to kill our Jaguar :(
 
 
[[File:6savedtheday.PNG]]
 
 
 
'''14th Slate'''
 
 
I've decided that I've done enough loafing and I've ousted Drake from most of his Managerial duties, he's now able to focus purely on being mayor which most dwarves seem relieved about - less chance of him doing something silly. Of course, with my new rank it demands certain... priveleges. Construction of my new quarters has begun immediately, and I have plans laid out for my future tomb. The fort is ticking along nicely and the cleanup is taking forever.
 
 
'''25th Slate'''
 
 
Migrants!
 
 
[[File:Migrants.PNG]]
 
 
'''17th Felsite'''
 
 
We have a fey mood :)
 
He's claimed a masons workshop and is using Limestone, Oak logs and Silver Bars.
 
 
[[File:8mood.PNG]]
 
 
He's finished! It's an... oh...
 
 
[[File:9millstone.PNG]]
 
 
===Summer===
 
 
Current ambitions for this season is to upgrade our defenses. I've started construction on a backup bridge so I can remove the current one and make it longer, all the better to drop people with. I also plan to make it automatic - we'll have to see how that pans out.
 
 
'''12th Hematite'''
 
 
Er, we have a problem. The new bridge wasn't constructed in time, and... er... since the wagons couldn't fit across, the humans have decided to give us a miss. Oops! They'll be back next year though.
 
 
'''13th Hematite'''
 
 
The bridge is finished. If those humans had given us one more day! *shakes fist*
 
 
'''17th Hematite'''
 
 
Some of the humans have deigned to visit our fortress but once they made it to the safety of the trading depot (relative safety that is), the accursed goblins struck everywhere, ambushing one of our donkeys and killing a wayward marksdwarf who for reasons unknown decided to take a stroll away from the fort.
 
 
[[File:10weird.PNG]]
 
 
'''22nd Hematite'''
 
 
Once again I have bested the traders and taken what we wanted for the mere cost of 2 meals. Here is what the humans are after for next year, but I suggest keeping on with the sumptuous meal production so that we can buy as much as we want with minimal outlay.
 
 
[[File:11humantradegoods.PNG]]
 
 
'''27th Galena'''
 
 
Not much of import has happened recently, the new bedrooms have all been cleared of rubble, I've ordered a few new stockpiles made, oh and my rooms are almost complete :>
 
 
===Autumn===
 
 
'''2nd Limestone'''
 
 
Today Mebzuth, our resident Metalsmith became reclusive and quiet - I wonder what's up with him? He's locked himself in his workshop with some metal bars and is sketching pictures of more metal and shells. I have no idea where I'm going to procure those for him...
 
 
'''17th Limestone'''
 
 
Huzzah! Our supplies from the Mountainhome have arrived!
 
 
'''27th Limestone'''
 
 
After a bit of intense trading, I've managed to procure an anvil for ourselves plus a few new weapons and as many metal bars and shelled animals as I could to appease our metalsmith who appears closer to breaking point each day.
 
 
'''28th Limestone'''
 
 
Alas! It was all in vain. Mebzuth finally snapped and ran around yelling at all and sundry. It is all we can do to put up with him in his current state.
 
 
'''4th Timber'''
 
 
Migrants have arrived.
 
 
===Winter===
 
 
'''15th Opal'''
 
 
Another strange mood, our Furnace Operator Edem. He's claimed a Craftsdwarf's Workshop and is using Limestone, Wood and Pyrites - I wonder what he could be constructing in there but he won't talk to anyone, just stares at them until they go away.
 
In other news, I've been working on tombs and on additional bedrooms to try and accomodate the influx of dwarves to the fort.
 
 
'''20th Opal'''
 
 
Edem finished his greatest work today after days of nonstop labour. He staggered out of the workshop, cradling something protectively and wouldn't show us until we were all gathered. At that moment, he uncovered the forts latest artifact, a Limestone... mug? We were all a bit bemused, but it did have some fiddly linework I guess.
 
 
[[File:12mug.PNG]]
 
 
'''>>TrueWolves:'''
 
*Best mug ever.
 
 
==Year 5 - Foa==
 
 
Erg, well, there seem to be a nice waterfall here, I'll see I could get some friends to build a vault there.
 
And where are all of the siege operators, and engineers?
 
 
===Early Spring===
 
 
'''13th Granite, 205, Early Spring'''
 
 
 
[[File:Vaulting.png]]
 
 
[[File:Siege Line.png]]
 
 
 
'''16th Granite, 205, Early Spring'''
 
 
 
[[File:Lolololololololfuck.png‎]]
 
 
 
'''17th Granite, 205, Early Spring'''
 
 
 
[[File:EpicDF.png]]
 
 
 
'''27th Granite, 205, Early Spring'''
 
 
 
[[File:Fort3z.png]]
 
 
'''>>TrueWolves:'''
 
*I don't quite get what's going on, amongst other things =/
 
 
'''>>Foa'''
 
*It is a blue print, for a Fortress, but I'm currently drafting the Entrance, and some Defensive Features.
 
*I had to solve that problem with channel on the middle screenshot, if anyone fell in, they'd have a free way into the fort, and past the siege operators, and archers.
 
*And due to the planning, this may be a long turn.
 
 
 
[[File:Penis.png‎]]
 
 
 
'''>>TrueWolves:'''
 
*Hmm... so I see, no worry's on the long turn part, I wonder how all this will look on 3Dwarf ^.^
 
 
'''>>Foa'''
 
*I need to unpause the game...
 
*Oh, and a repeater + spikes + falling hostilities = Last Resort Fun
 
 
 
[[File:GenericPlaceHolder.png]]
 
 
 
[[File:FuckRogers.png]]
 
 
 
'''>>Foa'''
 
*This log like that Monarch's Nose in Bee... LARGE!!!
 
 
 
[[File:PhallusHall.png]]
 
 
===A while Later, in real time===
 
 
'''>>TrueWolves'''
 
*At the sheer scale of this... I have nothing to say @.@
 
-----
 
*It's been over a week...?
 
'''>>Foa'''
 
*You think I wing the plans!
 
*Besides, Upload at the end of the mid spring... so you can get it started.
 
*Besides- again, how does this look, it floods said hall, and then drains itself when it is out of use... can be adapted to use water.
 
*Oh and I have integrated the plans for the Pit of Demons, and the Executive Blender Pit.
 
**I've now compacted the design, and this will allow for the Keep to be used.
 
 
[[File:ClickClick.png]]
 
 
'''>>TrueWolves'''
 
*How is it going so far?
 
'''>>Foa'''
 
*Not well, I'll just jot down a few points, and then upload before I forget.
 
*[[http://www.mediafire.com/download.php?qrzryttndzn]] Anyways, for a constellation, I've over engineered the Death Pit thing, it became a tower, and I'll just put it in next round, and a lot faster.
 
'''>>TrueWolves'''
 
*It's been a very long time...
 

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