v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Bridge
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 7: | Line 7: | ||
When first built, any bridge is just a static walkway, often (but not necessarily) over open space. They can be used as is, and use less materials than a [[construction|constructed]] floor of the same size serving the same purpose. if you want them to raise or lower, they must be linked to a trigger (see [[Bridge#Raising and retracting bridges|below]]). | When first built, any bridge is just a static walkway, often (but not necessarily) over open space. They can be used as is, and use less materials than a [[construction|constructed]] floor of the same size serving the same purpose. if you want them to raise or lower, they must be linked to a trigger (see [[Bridge#Raising and retracting bridges|below]]). | ||
− | Bridges can be built ({{k|b}} -> {{k| | + | Bridges can be built ({{k|b}} -> {{k|g}}) of [[metal]], [[stone]] or [[wood]]. They are designed and built by a specialist worker in the material used* (e.g. a [[mason]] for a stone bridge, etc.). The size of the bridge can be altered with {{k|u}}{{k|m}}{{k|k}}{{k|h}} while placing it, up to a maximum size of 10 squares in each direction (10x10)**. |
: (* See note re "core material" under [[:Bridge#Materials|Materials]], below)<br> | : (* See note re "core material" under [[:Bridge#Materials|Materials]], below)<br> | ||
− | : (** You can place additional bridges side by side to make them infinitely wider. You can also place a second bridge on the ''other'' side of a wide gap to span as much as | + | : (** You can place additional bridges side by side to make them infinitely wider. You can also place a second bridge on the ''other'' side of a wide gap to span as much as 20 tiles. Any more requires some solid anchor to provide another 10 tile maximum (in both directions).) |
− | Raising bridges must be anchored to a solid surface on the "raising" edge. Before placing a raising bridge, ensure that the bridge raises from the direction you want it | + | Raising bridges must be anchored to a solid surface on the "raising" edge. Before placing a raising bridge, ensure that the bridge raises from the direction you want it to using {{k|w}}{{k|a}}{{k|d}}{{k|x}}. The direction points to the side of the bridge which will become a wall when the bridge is raised. |
− | Since a retracting bridge completely disappears, direction doesn't matter. Retracting bridges are the default, but if you selected "raising" by mistake, | + | Since a retracting bridge completely disappears, direction doesn't matter. Retracting bridges are the default, but if you selected "raising" by mistake, the command key for retracting is {{k|s}}. |
=====Placement requirements===== | =====Placement requirements===== |