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Editing Captured creatures
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==Training and taming== | ==Training and taming== | ||
− | A dwarf with the [[animal trainer|animal training]] labor can tame caged wild animals, provide training to trained (but not tame) uncaged creatures and tame small creatures ([[vermin]]) at a [[vermin catcher's shop]]. A tame animal has the tag '''(Tame)''' after its name and is safe to be released into the fortress. They will not attack your dwarves, and do not set off your traps. A trained creature is marked as "Semi-Wild" or "Trained", the latter possibly with the symbols commonly used to | + | A dwarf with the [[animal trainer|animal training]] labor can tame caged wild animals, provide training to trained (but not tame) uncaged creatures and tame small creatures ([[vermin]]) at a [[vermin catcher's shop]]. A tame animal has the tag '''(Tame)''' after its name and is safe to be released into the fortress. They will not attack your dwarves, and do not set off your traps. A trained creature is marked as "Semi-Wild" or "Trained", the latter possibly with the symbols commonly used to display quality levels. Training of animals will fade over time, and the displayed "quality" of their training will slowly decay to semi-wild and finally fully wild if the training is not refreshed in a pasture, preferably one designated as animal training zone. |
Beware - creatures that have killed dwarves (or other friendly creatures {{verify}}) before being tamed, even off the map, are "un-tamable". Despite appearing tame, such a creature will go back to its dwarf-slaying as soon as it is released. | Beware - creatures that have killed dwarves (or other friendly creatures {{verify}}) before being tamed, even off the map, are "un-tamable". Despite appearing tame, such a creature will go back to its dwarf-slaying as soon as it is released. |