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Editing Caravan

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=== Movement & Access to Depot===
 
=== Movement & Access to Depot===
 
[[File:wagon_sprite_preview.png|right]]Caravans appear to enter the map from a random direction, one which does not necessarily coincide with the relative direction of the originating [[civilization]] on the world map, and they may appear from different directions and z-levels each year. However, they will always arrive at a location with a wagon-navigable path to the [[Trade depot|Trade Depot]] when one is available. Site-bisecting features like rivers will limit them to appear on a specific side, if only one side has an accessible path to your depot. While caravan traders and pack animals may use stairs and cross traps in order to access your depot, wagons cannot do so, and will not spawn if a clear path without stairs or traps is not available.
 
[[File:wagon_sprite_preview.png|right]]Caravans appear to enter the map from a random direction, one which does not necessarily coincide with the relative direction of the originating [[civilization]] on the world map, and they may appear from different directions and z-levels each year. However, they will always arrive at a location with a wagon-navigable path to the [[Trade depot|Trade Depot]] when one is available. Site-bisecting features like rivers will limit them to appear on a specific side, if only one side has an accessible path to your depot. While caravan traders and pack animals may use stairs and cross traps in order to access your depot, wagons cannot do so, and will not spawn if a clear path without stairs or traps is not available.
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: (* This can ''and should'' be confirmed well before the caravan is due to arrive by pressing {{k|D}}. See [[Trade depot|Trade Depot]] for more information.)
  
 
Caravans can usually be restricted to show up in a specific spot on the map edge, but under some circumstances they will insist on showing up on one particular side of the map. The current theory is that this is caused by major rivers on the world map (i.e. the caravan can't cross the river outside your embark region, so it always shows up on one side).
 
Caravans can usually be restricted to show up in a specific spot on the map edge, but under some circumstances they will insist on showing up on one particular side of the map. The current theory is that this is caused by major rivers on the world map (i.e. the caravan can't cross the river outside your embark region, so it always shows up on one side).

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