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Editing Category talk:DF2012:Incomplete butchering returns
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I think it's possible to calculate butchering returns from the raws, rather than observing it empirically. | I think it's possible to calculate butchering returns from the raws, rather than observing it empirically. | ||
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for k, part in pairs (parts) do | for k, part in pairs (parts) do | ||
for k2, layer in pairs (part.layers) do | for k2, layer in pairs (part.layers) do | ||
− | layerHold[layer.layer_name] = (layerHold[layer.layer_name] or 0) + (layer.unk2*part.relsize | + | layerHold[layer.layer_name] = (layerHold[layer.layer_name] or 0) + (layer.unk2*part.relsize/part.unk2) |
end | end | ||
end | end | ||
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for k, part in pairs (parts) do | for k, part in pairs (parts) do | ||
for k2, layer in pairs (part.layers) do | for k2, layer in pairs (part.layers) do | ||
− | layerHold[layer.layer_name] = (layerHold[layer.layer_name] or 0) + (layer.unk2*part.relsize | + | layerHold[layer.layer_name] = (layerHold[layer.layer_name] or 0) + (layer.unk2*part.relsize/part.unk2) |
end | end | ||
end | end | ||
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:Dammit, still not working, larger creatures don't fit the same pattern as smaller ones. I wonder if it's implemented as a hollow cylinder, so the ordering of the layers would matter -- amount of tissue would depend on circumference as well as thickness then.--[[User:Zzedar|Zzedar]] ([[User talk:Zzedar|talk]]) 17:35, 29 April 2013 (UTC) | :Dammit, still not working, larger creatures don't fit the same pattern as smaller ones. I wonder if it's implemented as a hollow cylinder, so the ordering of the layers would matter -- amount of tissue would depend on circumference as well as thickness then.--[[User:Zzedar|Zzedar]] ([[User talk:Zzedar|talk]]) 17:35, 29 April 2013 (UTC) | ||
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