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Difference between revisions of "Controls"

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(→‎Adventure Mode: rm. There is no adventure mode in v50)
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== Interface ==
 
== Interface ==
  
* {{key|+}} - Next option / Increase quantity
+
{{Under construction}}
* {{key|-}} - Previous option / Decrease quantity
 
* {{key|*}} - Next page
 
* {{key|/}} - Previous page
 
* {{key|↑}} - Next option
 
* {{key|↓}} - Previous option
 
* {{key|←}} - Next column
 
* {{key|→}} - Previous column
 
* {{key|PgUp}} - Next page/screen
 
* {{key|PgDn}} - Previous page/screen
 
When it is possible to scroll the map while a menu is open, the arrow keys cannot be used to select menu options; instead, the {{key|+}}, {{key|-}}, {{key|*}}, and {{key|/}} keys are repurposed to allow selection from menus.
 
* {{k|F11}} - Toggle Fullscreen
 
* {{k|F1}} - Save World Parameters from creation screen
 
* {{k|F6}} - Load World Parameters from creation screen
 
* {{k|F1}}-{{k|F9}} - Toggle selected biome while on embark map
 
* {{k|F9}} - Exit certain text menus (Fortress naming, Trade goods menu, ...)
 
* {{k|Shift}}{{k|F1}}-{{k|Shift}}{{k|F8}} - Jump to bookmarked map point (Set via [[Hotkeys|{{k|H}}otkeys]] menu)
 
<br>
 
* {{key|?}} - Help
 
* {{key|<nowiki>;</nowiki>}} - Movies / Stop Recording
 
* {{key|<nowiki>;</nowiki>}}{{key|l}} - Load a Moving Record
 
* {{key|<nowiki>;</nowiki>}}{{key|p}} - Play the Active Moving Record
 
* {{key|<nowiki>;</nowiki>}}{{key|r}} - Start Recording (overwrites active record)
 
* {{key|<nowiki>;</nowiki>}}{{key|s}} - Save the Active Moving Record
 
* {{key|Tab}} - Change mode (useful for enlarging [[Unreadable menus]])
 
* {{key|Esc}} - Options
 
<br>
 
* {{key|Esc}} - Cancel
 
* {{key|Enter}} - Select
 
 
 
== World Map ==
 
 
 
Move cursor / scroll map or with the numeric keypad:
 
 
 
{| cellspacing="3" cellpadding="2" style="float:left; margin-left: 0.5in;"
 
|-
 
| style="width: 64px; background-color: #eee; text-align: center" | {{key|Home}}<br/>Northwest
 
| style="width: 64px; background-color: #eee; text-align: center" | {{key|&uarr;}}<br/>North
 
| style="width: 64px; background-color: #eee; text-align: center" | {{key|PgUp}}<br/>Northeast
 
|-
 
| style="background-color: #eee; text-align: center" | {{key|&larr;}}<br/>West
 
| &nbsp;
 
| style="background-color: #eee; text-align: center" | {{key|&rarr;}}<br/>East
 
|-
 
| style="background-color: #eee; text-align: center" | {{key|End}}<br/>Southwest
 
| style="background-color: #eee; text-align: center" | {{key|&darr;}}<br/>South
 
| style="background-color: #eee; text-align: center" | {{key|PgDn}}<br/>Southeast
 
|-
 
|}
 
{| cellspacing="3" cellpadding="2" style="float:left; margin-left: 0.5in;"
 
|-
 
| style="width: 64px; background-color: #eee; text-align: center" | {{key|7}}<br/>Northwest
 
| style="width: 64px; background-color: #eee; text-align: center" | {{key|8}}<br/>North
 
| style="width: 64px; background-color: #eee; text-align: center" | {{key|9}}<br/>Northeast
 
|-
 
| style="background-color: #eee; text-align: center" | {{key|4}}<br/>West
 
| &nbsp;
 
| style="background-color: #eee; text-align: center" | {{key|6}}<br/>East
 
|-
 
| style="background-color: #eee; text-align: center" | {{key|1}}<br/>Southwest
 
| style="background-color: #eee; text-align: center" | {{key|2}}<br/>South
 
| style="background-color: #eee; text-align: center" | {{key|3}}<br/>Southeast
 
|-
 
|}{{clear}}
 
 
 
Hold {{key|Shift}} while pressing the above keys to move the cursor very rapidly.  Note that some users may experience "stuck keys" and other glitches unless Num Lock is ''off''.
 
 
 
* {{key|&gt;}} - Down a level (Z-Axis)
 
* {{key|&lt;}} - Up a level (Z-Axis)
 
* {{key|Ctrl}}{{key|5}} - Down a level (Z-Axis)
 
* {{key|Shift}}{{key|5}} - Up a level (Z-Axis)
 
  
 
== Adventure Mode ==
 
== Adventure Mode ==
Line 89: Line 19:
 
== Fortress Mode ==
 
== Fortress Mode ==
 
The following shortcuts work in the [[Interface|Main Play Screen]], in [[Fortress mode]]:
 
The following shortcuts work in the [[Interface|Main Play Screen]], in [[Fortress mode]]:
 
+
{{Under construction}}
{| class="wikitable" style="float:left; min-width:500px;"
 
! Key
 
! Function
 
|-
 
| {{key|a}}
 
| View [[Announcement]]s
 
|-
 
| {{key|b}}
 
| Site a [[Building]]
 
|-
 
| {{key|c}}
 
| View [[Civilization]]s
 
|-
 
| {{key|d}}
 
| [[:category:Designations|Designations]]
 
|-
 
| {{key|Shift}}+{{key|d}}
 
| [[Trade depot]] access (appears when depot is built)
 
|-
 
| {{key|h}}
 
| [[Hauling]]
 
|-
 
| {{key|Shift}}+{{key|h}}
 
| [[Hotkeys]]
 
|-
 
| {{key|i}}
 
| [[Zone]]s
 
|-
 
| {{key|j}}
 
| [[Job]] List
 
|-
 
| {{key|k}}
 
| Look Around
 
|-
 
| {{key|l}}
 
| [[Location]]s and [[Occupation]]s
 
|-
 
| {{key|Shift}}+{{key|l}}
 
| [[Artifact]]s (and written [[codex|codices]]/[[scroll|scrolls]]) *
 
|-
 
| {{key|m}}
 
| [[Military]]
 
|-
 
| {{key|n}}
 
| [[Nobles screen|Nobles and Administrators]]
 
|}
 
{| class="wikitable" style="float:left; min-width:500px;"
 
! Key
 
! Function
 
|-
 
| {{key|o}}
 
| [[Standing orders|Set Orders and Options]]
 
|-
 
| {{key|p}}
 
| [[Stockpile]]s
 
|-
 
| {{key|q}}
 
| Set [[Building]] Tasks/Prefs
 
|-
 
| {{key|r}}
 
| View [[Report]]s
 
|-
 
| {{key|Shift}}+{{key|r}}
 
| View [[Room]]s/[[Building]]s
 
|-
 
| {{key|t}}
 
| View Items in [[Building]]s
 
|-
 
| {{key|u}}
 
| Units list
 
|-
 
| {{key|v}}
 
| View [[:category:Creatures|Unit]]s
 
|-
 
| {{key|w}}
 
| [[Burrow]]s
 
|-
 
| {{key|x}}
 
| [[Squad]]s
 
|-
 
| {{key|z}}
 
| [[Status]]
 
|-
 
| {{key|Space}}
 
| Toggle Pause/Resume
 
|-
 
| {{key|.}}
 
| Advance time by one-step (while paused)
 
|-
 
| {{key|Tab}}
 
| Move Menu/Map
 
|}{{clear}}
 
<nowiki>*</nowiki> not available until an artifact is made or a codex/scroll is written in the fortress.
 
 
 
=== Building List ===
 
 
 
{| class="wikitable" style="float:left; min-width:333px;"
 
! Key
 
! Function
 
|-
 
| {{key|a}}
 
| [[Armor stand]]
 
|-
 
| {{key|A}}
 
| [[Archery target]]
 
|-
 
| {{key|b}}
 
| [[Bed]]
 
|-
 
| {{key|B}}
 
| [[Bars|Vertical bars]]
 
|-
 
| {{key|Alt}}+{{key|b}}
 
| [[Bars|Floor bars]]
 
|-
 
| {{key|c}}
 
| [[Seat]]
 
|-
 
| {{key|d}}
 
| [[Door]]
 
|-
 
| {{key|D}}
 
| [[Trade depot]]
 
|-
 
| {{key|f}}
 
| [[Cabinet]] (personal clothing storage)
 
|-
 
| {{key|g}}
 
| [[Bridge]]
 
|-
 
| {{key|G}}
 
| [[Grate|Floor grate]]
 
|-
 
| {{key|h}}
 
| [[Container]] (personal objects storage)
 
|-
 
| {{key|H}}
 
| [[Grate|Wall grate]]
 
|-
 
| {{key|j}}
 
| [[Cage]]
 
|-
 
| {{key|k}}
 
| [[Kennel]]s
 
|-
 
| {{key|l}}
 
| [[Well]]
 
|-
 
| {{key|m}}
 
| [[Animal trap]]
 
|-
 
| {{key|n}}
 
| [[Coffin|Burial receptacle]]
 
|-
 
| {{key|o}}
 
| [[Road|Paved road]]
 
|-
 
| {{key|O}}
 
| [[Road|Dirt road]]
 
|-
 
| {{key|p}}
 
| [[Farm plot]]
 
|-
 
| {{key|r}}
 
| [[Weapon rack]]
 
|-
 
| {{key|s}}
 
| [[Statue]]
 
|-
 
| {{key|S}}
 
| [[Support]]
 
|-
 
| {{key|t}}
 
| [[Table]]
 
|-
 
| {{key|v}}
 
| [[Restraint]]
 
|-
 
| {{key|x}}
 
| [[Floodgate]]
 
|-
 
| {{key|y}}
 
| [[Window|Glass window]]
 
|-
 
| {{key|Y}}
 
| [[Window|Gem window]]
 
|}
 
{| class="wikitable" style="float:left; min-width:333px;"
 
! Key
 
! Function
 
|-
 
! colspan=2 | {{key|e}} [[Furnace]]s
 
|-
 
| {{key|e}}{{key|g}}
 
| [[Glass furnace]]
 
|-
 
| {{key|e}}{{key|k}}
 
| [[Kiln]]
 
|-
 
| {{key|e}}{{key|s}}
 
| [[Smelter]]
 
|-
 
| {{key|e}}{{key|w}}
 
| [[Wood furnace]]
 
|-
 
! colspan=2 | {{key|w}} [[Workshop]]s
 
|-
 
| {{key|w}}{{key|a}}
 
| [[Alchemist's laboratory]]
 
|-
 
| {{key|w}}{{key|b}}
 
| [[Bowyer's workshop]]
 
|-
 
| {{key|w}}{{key|c}}
 
| [[Carpenter's workshop]]
 
|-
 
| {{key|w}}{{key|d}}
 
| [[Dyer's shop]]
 
|-
 
| {{key|w}}{{key|e}}
 
| [[Leather works]]
 
|-
 
| {{key|w}}{{key|f}}
 
| [[Metalsmith's forge]]
 
|-
 
| {{key|w}}{{key|h}}
 
| [[Fishery]]
 
|-
 
| {{key|w}}{{key|j}}
 
| [[Jeweler's workshop]]
 
|-
 
| {{key|w}}{{key|k}}
 
| [[Clothier's shop]]
 
|-
 
| {{key|w}}{{key|l}}
 
| [[Still]]
 
|-
 
| {{key|w}}{{key|m}}
 
| [[Mason's workshop]]
 
|-
 
| {{key|w}}{{key|M}}
 
| [[Millstone]]
 
|-
 
| {{key|w}}{{key|n}}
 
| [[Tanner's shop]]
 
|-
 
| {{key|w}}{{key|o}}
 
| [[Loom]]
 
|-
 
| {{key|w}}{{key|q}}
 
| [[Quern]]
 
|-
 
| {{key|w}}{{key|r}}
 
| [[Craftsdwarf's workshop]]
 
|-
 
| {{key|w}}{{key|s}}
 
| [[Siege workshop]]
 
|-
 
| {{key|w}}{{key|t}}
 
| [[Mechanic's workshop]]
 
|-
 
| {{key|w}}{{key|u}}
 
| [[Butcher's shop]]
 
|-
 
| {{key|w}}{{key|w}}
 
| [[Farmer's workshop]]
 
|-
 
| {{key|w}}{{key|y}}
 
| [[Ashery]]
 
|-
 
| {{key|w}}{{key|z}}
 
| [[Kitchen]]
 
|-
 
| {{key|W}}
 
| [[Grate|Wall grate]]
 
|}
 
{| class="wikitable" style="float:left; min-width:333px;"
 
! Key
 
! Function
 
|-
 
! colspan=2 | {{key|C}} Wall/Floor/Stairs ([[Construction]], "Rewall")
 
|-
 
| {{key|C}}{{key|d}}
 
| [[Stair|Down stair]]
 
|-
 
| {{key|C}}{{key|f}}
 
| [[Floor]]
 
|-
 
| {{key|C}}{{key|F}}
 
| [[Fortification]]
 
|-
 
| {{key|C}}{{key|r}}
 
| [[Ramp]]
 
|-
 
| {{key|C}}{{key|T}}
 
| [[Track]]
 
|-
 
| {{key|C}}{{key|u}}
 
| [[Stair|Up stair]]
 
|-
 
| {{key|C}}{{key|w}}
 
| [[Wall]]
 
|-
 
| {{key|C}}{{key|x}}
 
| [[Stair|Up/down stair]]
 
|-
 
! colspan=2 | {{key|i}} [[Siege engine]]s
 
|-
 
| {{key|i}}{{key|b}}
 
| [[Ballista]]
 
|-
 
| {{key|i}}{{key|c}}
 
| [[Catapult]]
 
|-
 
! colspan=2 | {{key|M}} [[Machine component]]s
 
|-
 
| {{key|M}}{{key|g}}
 
| [[Gear assembly]]
 
|-
 
| {{key|M}}{{key|h}}
 
| [[Axle|Horizontal axle]]
 
|-
 
| {{key|M}}{{key|m}}
 
| [[Windmill]]
 
|-
 
| {{key|M}}{{key|s}}
 
| [[Screw pump]]
 
|-
 
| {{key|M}}{{key|v}}
 
| [[Axle|Vertical axle]]
 
|-
 
| {{key|M}}{{key|w}}
 
| [[Water wheel]]
 
|-
 
! colspan=2 | {{key|T}} [[Trap]]s/[[Lever]]s
 
|-
 
| {{key|T}}{{key|c}}
 
| [[Trap#Cage Trap|Cage trap]]
 
|-
 
| {{key|T}}{{key|l}}
 
| [[Lever]]
 
|-
 
| {{key|T}}{{key|p}}
 
| [[Trap#Pressure Plates|Pressure plate]]
 
|-
 
| {{key|T}}{{key|s}}
 
| [[Trap#Stone-fall Trap|Stone-fall trap]]
 
|-
 
| {{key|T}}{{key|S}}
 
| [[Trap#Upright Spear/Spike|Upright spear/spike]]
 
|-
 
| {{key|T}}{{key|w}}
 
| [[Trap#Weapon Trap|Weapon trap]]
 
|}{{clear}}
 
 
 
=== Building Placement ===
 
Size/Direction
 
{| cellspacing="3" cellpadding="2" style="margin-left: 0.5in"
 
|-
 
| &nbsp;
 
| style="width: 100px; background-color: #eee; text-align: center" | {{key|u}}<br/>Increase height<br/>North orientation
 
| &nbsp;
 
|-
 
| style="width: 100px; background-color: #eee; text-align: center" | {{key|h}}<br/>Decrease width<br/>West orientation
 
| &nbsp;
 
| style="width: 100px; background-color: #eee; text-align: center" | {{key|k}}<br/>Increase width<br/>East orientation
 
|-
 
| &nbsp;
 
| style="background-color: #eee; text-align: center" | {{key|m}}<br/>Decrease height<br/>South orientation
 
| &nbsp;
 
|-
 
|}
 
 
 
Orientation (Bridge)
 
{| cellspacing="3" cellpadding="2" style="margin-left: 0.5in"
 
|-
 
| &nbsp;
 
| style="background-color: #eee; text-align: center" | {{key|w}}<br/>Raises ↑
 
| &nbsp;
 
|-
 
| style="width: 64px; background-color: #eee; text-align: center" | {{key|a}}<br/>Raises ←
 
| style="width: 64px; background-color: #eee; text-align: center" | {{key|s}}<br/>Retracts
 
| style="width: 64px; background-color: #eee; text-align: center" | {{key|d}}<br/>Raises →
 
|-
 
| &nbsp;
 
| style="background-color: #eee; text-align: center" | {{key|x}}<br/>Raises ↓
 
| &nbsp;
 
|-
 
|}
 
 
 
=== Designation List ===
 
 
 
{| class="wikitable" style="float:left; min-width:500px;"
 
! Key
 
! Function
 
|-
 
| {{key|a}}
 
| [[Carve fortifications]]
 
|-
 
| {{key|b}}{{key|c}}
 
| [[Reclaim|Reclaim items/buildings]]
 
|-
 
| {{key|b}}{{key|f}}
 
| [[Forbid|Forbid items/buildings]]
 
|-
 
| {{key|b}}{{key|m}}
 
| [[Melt_item|Melt Items]]
 
|-
 
| {{key|b}}{{key|M}}
 
| [[Melt_item|Remove Melt]]
 
|-
 
| {{key|b}}{{key|d}}
 
| [[Activity_zone#Garbage_Dump|Dump Items]]
 
|-
 
| {{key|b}}{{key|D}}
 
| [[Activity_zone#Garbage_Dump|Remove Dump]]
 
|-
 
| {{key|b}}{{key|h}}
 
| [[Hide_Items/Buildings|Hide items/buildings]]
 
|-
 
| {{key|b}}{{key|H}}
 
| [[Hide_Items/Buildings|Unhide items/buildings]]
 
|-
 
| {{key|d}}
 
| [[Mine]]
 
|-
 
| {{key|e}}
 
| [[Engraving|Engrave stone]]
 
|-
 
| {{key|h}}
 
| [[Channel]]
 
|-
 
| {{key|i}}
 
| [[Up/down stairway]]
 
|-
 
| {{key|j}}
 
| [[Downward stairway]]
 
|-
 
| {{key|n}}
 
| [[Remove construction]]
 
|-
 
| {{key|o}}
 
| [[Traffic|Set traffic areas]]
 
|-
 
| {{key|p}}
 
| [[Gather plants]]
 
|-
 
| {{key|r}}
 
| [[Ramp|Upward ramp]]
 
|-
 
| {{key|s}}
 
| [[Smoothing|Smooth stone]]
 
|-
 
| {{key|t}}
 
| [[Chop down trees]]
 
|-
 
| {{key|T}}
 
| Carve [[track]]s
 
|-
 
| {{key|u}}
 
| [[Upward stairway]]
 
|-
 
| {{key|v}}
 
| [[Toggle engravings]]
 
|-
 
| {{key|x}}
 
| [[Remove designation]]
 
|-
 
| {{key|z}}
 
| [[Remove#Dug_ramps.2Fstairs|Remove up stairs/ramps]]
 
|}{{clear}}
 
 
 
== Mouse ==
 
{{main|Mouse control}}
 
 
 
Some screens also support the mouse, allowing you to use the left button to select options:
 
 
 
; Designations
 
: Use the left button to select and place designations, right button to position cursor without designation.
 
; Nobles and Administrators
 
; Status > Stone
 
; Music and Sound
 
; Name Fortress
 
; Name Group
 
; Move Goods to/from Depot
 
  
 
== See Also ==
 
== See Also ==
 
* [[Controls guide]]
 
* [[Controls guide]]
 
* [[Macros and keymaps]]
 
* [[Macros and keymaps]]
 +
* [[Mouse control]]
  
 
{{Translation| dwarven = egul | elvish = ade | goblin = ngure | human = kas}}
 
{{Translation| dwarven = egul | elvish = ade | goblin = ngure | human = kas}}

Revision as of 13:19, 20 December 2022

This article is about the current version of DF.
Note that some content may still need to be updated.

Controls2014.png

This is a list of Controls, or keyboard shortcuts, used in the game. Their function can change depending on what game mode you are using and what screen you are at. Menu specific controls are usually listed on the bottom of each screen or next to the respective option when you have opened a menu. Arrows are shown on the edges of the screen if more options are available beyond the screen. Use the Interface keys to scroll through the list of options.

This document contains a list of the default controls for Dwarf Fortress as of version v0.40.24. Controls may be customized to use a different key sequence through the use of the EscEnter menu or by editing the file interface.txt, but this is not recommended for new players.

For purposes of the game, note that any key designated in uppercase means to hold Shift while tapping that key. For instance, V means to press Shift+v. Also, pressing a key with Caps Lock turned on will work similar to pressing the key while holding shift. For example, if you want to press C then you could do it by pressing Shift+c or by pressing Caps Lock and then pressing c.

Interface

Dwarven science stretched.png Research Pending!
This article or section is incomplete/under construction (likely due to recent changes) and may still be outdated or missing details. Feel free to do some testing and expand it.

Adventure Mode

The following shortcuts are for Adventure mode (see also Adventure mode quick reference)

Dwarven science stretched.png Research Pending!
This article or section is incomplete/under construction (likely due to recent changes) and may still be outdated or missing details. Feel free to do some testing and expand it.

Fortress Mode

The following shortcuts work in the Main Play Screen, in Fortress mode:

Dwarven science stretched.png Research Pending!
This article or section is incomplete/under construction (likely due to recent changes) and may still be outdated or missing details. Feel free to do some testing and expand it.

See Also

"Controls" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: egul
Elvish: ade
Goblin: ngure
Human: kas