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Editing Creature token
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| Caste | | Caste | ||
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− | | Found on generated [[demon]]s. Marks the caste to be used in the initial wave after breaking into the [[underworld]], and by the demon civilizations created during world-gen breachings{{verify}}. | + | | Found on generated [[demon]]s. Marks the caste to be used in the initial wave after breaking into the [[underworld]], and by the demon civilizations created during world-gen breachings{{verify}} {{version|0.47.01}}. Could not be specified in user-defined raws until version [[Release_information/0.47.01|0.47.01]]. |
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− | | Found on [[Animal people#Subterranean animal people|subterranean animal-man]] tribals. Currently defunct. In previous versions | + | | Found on [[Animal people#Subterranean animal people|subterranean animal-man]] tribals. Currently defunct. In previous versions, it caused these creatures to crawl out of chasms and underground rivers. |
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− | | Found on [[forgotten beast]]s. Presumably makes it act as such, initiating underground attacks on fortresses, or leads to the pop-up message upon encountering one{{verify}}. Hides the creature from displaying in a world_sites_and_pops file. Does not create historical figures like generated forgotten beasts do. | + | | Found on [[forgotten beast]]s. Presumably makes it act as such, initiating underground attacks on fortresses, or leads to the pop-up message upon encountering one{{verify}}. Hides the creature from displaying in a world_sites_and_pops file. Does not create historical figures like generated forgotten beasts do. Could not be specified in user-defined raws until version [[Release_information/0.47.01|0.47.01]]. |
Requires specifying a {{token|BIOME|c}} in which the creature will live, and both surface and subterranean biomes are allowed. Does not stack with {{token|LARGE_ROAMING|c}} and if both are used the creature will not spawn. Appears to be incompatible with {{token|DEMON|c}} even if used in separate castes. | Requires specifying a {{token|BIOME|c}} in which the creature will live, and both surface and subterranean biomes are allowed. Does not stack with {{token|LARGE_ROAMING|c}} and if both are used the creature will not spawn. Appears to be incompatible with {{token|DEMON|c}} even if used in separate castes. | ||
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− | | {{text anchor|LOCAL_POPS_CONTROLLABLE}} | + | | {{text anchor|LOCAL_POPS_CONTROLLABLE}}{{version|0.42.01}} |
| Creature | | Creature | ||
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− | | {{text anchor|LOCAL_POPS_PRODUCE_HEROES}} | + | | {{text anchor|LOCAL_POPS_PRODUCE_HEROES}}{{version|0.42.01}} |
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− | | {{text anchor|NIGHT_CREATURE_EXPERIMENTER}} | + | | {{text anchor|NIGHT_CREATURE_EXPERIMENTER}}{{version|0.47.01}} |
| Caste | | Caste | ||
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− | | {{text anchor|NIGHT_CREATURE_NIGHTMARE}} | + | | {{text anchor|NIGHT_CREATURE_NIGHTMARE}}{{version|0.47.01}} |
| Caste | | Caste | ||
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− | | {{text anchor|OUTSIDER_CONTROLLABLE}} | + | | {{text anchor|OUTSIDER_CONTROLLABLE}}{{version|0.42.01}} |
| Caste | | Caste | ||
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− | | {{text anchor|SPREAD_EVIL_SPHERES_IF_RULER}} | + | | {{text anchor|SPREAD_EVIL_SPHERES_IF_RULER}}{{version|0.47.01}} |
| Caste | | Caste | ||
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− | | {{text anchor|STRANGE_MOODS}} | + | | {{text anchor|STRANGE_MOODS}}{{version|0.42.01}} |
| Caste | | Caste | ||
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− | | {{text anchor|SYNDROME_DILUTION_FACTOR}} | + | | {{text anchor|SYNDROME_DILUTION_FACTOR}}{{version|0.42.01}} |
| Caste | | Caste | ||
| <[[Syndrome#SYN_IDENTIFIER|syndrome identifier]]>:<percentage> | | <[[Syndrome#SYN_IDENTIFIER|syndrome identifier]]>:<percentage> | ||
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− | | Found on generated [[demon]]s; causes the game to create a single named instance of the demon which will emerge from the underworld and take over civilizations during worldgen. | + | | Found on generated [[demon]]s; causes the game to create a single named instance of the demon which will emerge from the underworld and take over civilizations during worldgen. Could not be specified in user-defined raws prior to version [[Release_information/0.47.01|0.47.01]]. |
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