v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing DF2014:Brook

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "DF2014"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Quality|Superior|01:13, 4 February 2015 (UTC)}}
+
#REDIRECT [[Brook]]
{{av}}
 
 
 
:''For a visual representation, see'' [[Tile#Brook_tile]].
 
[[File:brook_preview.png|thumb|220px|"The sound of a babbling brook makes me want to babble."]]A '''brook''' is a small [[river]] that [[creatures]] and [[wagon|wagons]] can travel across without [[swimming]].  Walking across a brook will not even get you wet. (In fact, using the channel command to dig the surface away can leave stones behind, even causing cave-ins if done carelessly). A brook can easily be identified by the white and cyan tiles on its surface, as opposed to the dark blue tiles of a river. These lighter-colored tiles are a special kind of floor tile which acts like a floor [[grate]] most of the time: fluids, such as [[magma]] and [[water]] itself, will fall through it, and it can be fished through as well (remarkably, this floor also seems to support islands, even when the ground beneath that island has been mined out while the brook is in ice form, preventing the island tiles from collapsing despite the fact they are supported by nothing but water).
 
 
 
Brooks are represented by the cyan and white {{Tile|≈|3:1}} and {{Tile|~|3:1}} tiles on the surface, or {{Tile|∞|7:0}} when frozen, and will be clearly labelled as a brook when viewed with {{k|k}}. Like rivers, unfrozen brook tiles will be constantly blinking to indicate that they have [[flow]].
 
 
 
[[Water wheel|Water wheels]] and [[well]]s will not function if placed directly over a brook. In order to get a water wheel or well to work over a brook, you must dig a [[channel]] through the [[floor|surface]] of the brook, which removes the floor tiles, making that part like a normal river.
 
 
 
Water flows from the upstream end of the brook at the edge of the map, while draining at the downstream end. By using {{k|k}} to look at the water levels at the ends of the river, you can determine which end is downstream by looking for tiles that are not full with 7/7 water. You may need to drain some water from the brook before being able to see this effect. At the headspring of a brook, water flows from the tip of each branch of the fan shape; those tips are shown as '''River Source''' instead of '''Brook''' when looked at on the lower level (and not frozen).
 
 
 
If water gets on top of the "floor grate" over the brook, the tiles will get mud on them and become farmable, which in itself is strange because normally water would wash away the seeds!
 
 
 
A [[screw pump]] is capable of drawing water from a brook without channeling its surface. This allows the brook to be left intact when setting up a pump station for the purpose of filling a reservoir somewhere.
 
 
 
<gallery>
 
File:Brook_Headspring_1.png|Brook headspring, distinctive lighter-colored tiles.
 
File:Brook_Headspring_2.png|Same headspring on level below, usual dark blue tiles.
 
File:Brook_Channeling_1.png|Chanelling the brook occasionally leaves silt ramps...
 
File:Brook_Channeling_2.png|...and limestone boulder. Material of boulders and ramps matches those present on the map.
 
</gallery>
 
{{World}}
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 1 hidden category: