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Editing DF2014:Need

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|leading an unexciting life
 
|leading an unexciting life
 
|EXCITEMENT_SEEKING
 
|EXCITEMENT_SEEKING
|Varied; including at least being in danger or catching live vermin, perform at a tavern or temple.
+
|Varied; including at least being in danger or catching live vermin.
 
|-
 
|-
 
|learning something
 
|learning something
 
|not learning anything
 
|not learning anything
 
|KNOWLEDGE, CURIOUS
 
|KNOWLEDGE, CURIOUS
|Gain a rank in any Skill, learn a new subject from written content, watch a skill demonstration at a guildhall, watch a martial demonstration at a training area.
+
|Gain a rank in any Skill, learn a new subject from written content.
 
|-
 
|-
 
|being with family
 
|being with family
 
|being away from family
 
|being away from family
 
|FAMILY
 
|FAMILY
|(Socialize with close family members?), gain a sibling, have or sire a child.
+
|(Socialize with close family members?)
 
|-
 
|-
 
|being with friends
 
|being with friends
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|being away from traditions
 
|being away from traditions
 
|TRADITION
 
|TRADITION
|(Perform any improvisational form?), deliver dwarven justice
+
|(Perform any improvisational form?)
 
|-
 
|-
 
|self-examination
 
|self-examination
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|being unable to practice a martial art
 
|being unable to practice a martial art
 
|MARTIAL_PROWESS
 
|MARTIAL_PROWESS
|Gain a rank in any combat skill, spar at a training area (individual practice or martial demonstrations do not count).
+
|Gain a rank in any combat skill.
 
|-
 
|-
 
|practicing a skill
 
|practicing a skill
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|being unable to take it easy
 
|being unable to take it easy
 
|LEISURE_TIME
 
|LEISURE_TIME
|(Spend time idle or fulfilling personal desires?), be treated at a hospital.
+
|(Spend time idle or fulfilling personal desires?)
 
|-
 
|-
 
|making romance
 
|making romance
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|being unable to be extravagant
 
|being unable to be extravagant
 
|IMMODESTY
 
|IMMODESTY
|Wear any item with a quality modifier, create a masterwork or artifact.
+
|Wear any item with a quality modifier.
 
|-
 
|-
 
|wandering
 
|wandering
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: (* See also [[animal caretaker]])
 
: (* See also [[animal caretaker]])
  
Satisfying any need will usually result in a good thought and a decrease in stress. (If the dwarf has extremely low cheer they may feel NOT ANYTHING).
+
Satisfying any need will result in a good thought and a decrease in stress.
  
 
== Adventurer actions per need ==
 
== Adventurer actions per need ==

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