v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

DF2014:Plump helmet man/raw

From Dwarf Fortress Wiki
< DF2014:Plump helmet man
Revision as of 14:37, 8 July 2014 by QuietBot (talk | contribs) (Creating/updating /raw page (0342/1147))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
[CREATURE:PLUMP_HELMET_MAN]

[ARENA_RESTRICTED] [DESCRIPTION:A small humanoid resembling a walking mushroom with arms and legs. It lives far underground near water and soil.] [NAME:plump helmet man:plump helmet men:plump helmet man] [CASTE_NAME:plump helmet man:plump helmet men:plump helmet man] [CREATURE_TILE:'m'][COLOR:5:0:0] [LARGE_ROAMING] [BIOME:SUBTERRANEAN_WATER] [UNDERGROUND_DEPTH:2:3] [FREQUENCY:20] [BENIGN] [POPULATION_NUMBER:15:30] [CLUSTER_NUMBER:3:5] [CAN_LEARN] [LOCAL_POPS_CONTROLLABLE] [LOCAL_POPS_PRODUCE_HEROES] [CANOPENDOORS] [PREFSTRING:similarity with food] [ODOR_LEVEL:0] no smell [SMELL_TRIGGER:10000] cannot smell [NOBONES] [EXTRAVISION] [BODY:HUMANOID_SIMPLE] [NO_THOUGHT_CENTER_FOR_MOVEMENT] [USE_MATERIAL_TEMPLATE:PH_TISSUE:STRUCTURAL_PLANT_TEMPLATE] [STATE_NAME:ALL_SOLID:plump helmet man tissue] [STATE_ADJ:ALL_SOLID:plump helmet man tissue] [STATE_NAME:LIQUID:melted plump helmet man tissue] [STATE_ADJ:LIQUID:melted plump helmet man tissue] [STATE_NAME:GAS:boiling plump helmet man tissue] [STATE_ADJ:GAS:boiling plump helmet man tissue] [PREFIX:NONE] [EDIBLE_VERMIN] [EDIBLE_RAW] [EDIBLE_COOKED] [TISSUE:MUSHROOM] [TISSUE_NAME:plump helmet man tissue:NP] [TISSUE_MATERIAL:LOCAL_CREATURE_MAT:PH_TISSUE] [MUSCULAR] [FUNCTIONAL] [STRUCTURAL] [RELATIVE_THICKNESS:1] [CONNECTS] [TISSUE_SHAPE:LAYER] [TISSUE_LAYER:BY_CATEGORY:ALL:MUSHROOM] [BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_RELSIZES] [BODY_SIZE:0:0:1500] [BODY_SIZE:1:168:10000] [BODY_SIZE:12:0:50000] [BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110] [BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110] [MAXAGE:60:80] [ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:punch:punches] [ATTACK_CONTACT_PERC:100] [ATTACK_PREPARE_AND_RECOVER:3:3] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN] [ATTACK:KICK:BODYPART:BY_TYPE:STANCE] [ATTACK_SKILL:STANCE_STRIKE] [ATTACK_VERB:kick:kicks] [ATTACK_CONTACT_PERC:100] [ATTACK_PREPARE_AND_RECOVER:4:4] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:SECOND] [ATTACK_FLAG_BAD_MULTIATTACK] [BABY:1] [CHILD:12] [EQUIPS] [ALL_ACTIVE] [APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:750:600:439:1900:2900] 20 kph [APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph [APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph [APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph [SWIMS_INNATE] [HOMEOTHERM:10040] [CASTE:FEMALE] [FEMALE] [MULTIPLE_LITTER_RARE] [CASTE:MALE] [MALE] [SELECT_CASTE:ALL] [SET_TL_GROUP:BY_CATEGORY:ALL:MUSHROOM] [TL_COLOR_MODIFIER:PURPLE:1]

[TLCM_NOUN:exterior:SINGULAR]