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DF2014:Shell/raw

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< DF2014:Shell
Revision as of 18:27, 7 May 2019 by DarklingArcher (talk | contribs) (Raws of shell, from v0.44.12)
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[MATERIAL_TEMPLATE:SHELL_TEMPLATE] [STATE_COLOR:ALL_SOLID:DARK_GREEN] [STATE_NAME:ALL_SOLID:shell] [STATE_ADJ:ALL_SOLID:shell] [STATE_COLOR:LIQUID:DARK_GREEN] [STATE_NAME:LIQUID:n/a] [STATE_ADJ:LIQUID:n/a] [STATE_COLOR:GAS:DARK_GREEN] [STATE_NAME:GAS:n/a] [STATE_ADJ:GAS:n/a] [DISPLAY_COLOR:2:0:0] [MATERIAL_VALUE:1] [SPEC_HEAT:1000] [IGNITE_POINT:10508] [MELTING_POINT:NONE] [BOILING_POINT:NONE] [HEATDAM_POINT:10250] [COLDDAM_POINT:9900] [MAT_FIXED_TEMP:NONE] [SOLID_DENSITY:500] [LIQUID_DENSITY:NONE] [MOLAR_MASS:NONE] [IMPACT_YIELD:200000] used bone for all of these, no data [IMPACT_FRACTURE:200000] [IMPACT_STRAIN_AT_YIELD:100] [COMPRESSIVE_YIELD:200000] [COMPRESSIVE_FRACTURE:200000] [COMPRESSIVE_STRAIN_AT_YIELD:100] [TENSILE_YIELD:115000] [TENSILE_FRACTURE:130000] [TENSILE_STRAIN_AT_YIELD:100] [TORSION_YIELD:115000] [TORSION_FRACTURE:130000] [TORSION_STRAIN_AT_YIELD:100] [SHEAR_YIELD:115000] [SHEAR_FRACTURE:130000] [SHEAR_STRAIN_AT_YIELD:100] [BENDING_YIELD:115000] [BENDING_FRACTURE:130000] [BENDING_STRAIN_AT_YIELD:100] [MAX_EDGE:1000] [ABSORPTION:100] [IMPLIES_ANIMAL_KILL] [SHELL] [ITEMS_HARD] [ITEMS_SCALED]