v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

DF2014:Snail man/raw

From Dwarf Fortress Wiki
< DF2014:Snail man
Revision as of 14:35, 8 July 2014 by QuietBot (talk | contribs) (Creating/updating /raw page (0147/1147))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
[CREATURE:SNAIL_MAN]

[NAME:snail man:snail men:snail man] [CASTE_NAME:snail man:snail men:snail man] [DESCRIPTION:A creature with the shape of a man, but with stalks for eyes, and a great shell on its back.] [POPULATION_NUMBER:5:10] [CLUSTER_NUMBER:1:3] [MAXAGE:60:80] [CREATURE_TILE:'s'] [COLOR:7:0:0] [FREQUENCY:100] [NOBONES] [BENIGN] [NATURAL] [BIOME:NOT_FREEZING] [PREFSTRING:shells] [BODY:HUMANOID:3FINGERS:HEART:GUTS:BRAIN:MOUTH:SHELL:2EYESTALKS] [BODY_DETAIL_PLAN:STANDARD_MATERIALS] [REMOVE_MATERIAL:HAIR] [REMOVE_MATERIAL:BONE] [USE_MATERIAL_TEMPLATE:SHELL:SHELL_TEMPLATE] [STATE_COLOR:ALL:BROWN] [BODY_DETAIL_PLAN:STANDARD_TISSUES] [REMOVE_TISSUE:HAIR] [REMOVE_TISSUE:BONE] [USE_TISSUE_TEMPLATE:SHELL:SHELL_TEMPLATE] [BODY_DETAIL_PLAN:MOLLUSC_TISSUE_LAYERS:SKIN:FAT:MUSCLE] [HAS_NERVES] [USE_MATERIAL_TEMPLATE:ICHOR:ICHOR_TEMPLATE] [BLOOD:LOCAL_CREATURE_MAT:ICHOR:LIQUID] [CREATURE_CLASS:GENERAL_POISON] [GETS_WOUND_INFECTIONS] [GETS_INFECTIONS_FROM_ROT] [USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE] [PUS:LOCAL_CREATURE_MAT:PUS:LIQUID] [BODY_SIZE:0:0:1] [BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110] [ALL_ACTIVE] [NO_SLEEP] [NO_DIZZINESS] [CANNOT_JUMP] [SET_TL_GROUP:BY_CATEGORY:ALL:SHELL] [TL_COLOR_MODIFIER:BROWN:1] [TLCM_NOUN:shell:SINGULAR] [SET_TL_GROUP:BY_CATEGORY:ALL:SKIN] [TL_COLOR_MODIFIER:GRAY:1] [TLCM_NOUN:skin:SINGULAR] [LARGE_ROAMING] [SAVAGE] [SELECT_CASTE:ALL] [GRAVITATE_BODY_SIZE:70000] [CHANGE_FREQUENCY_PERC:10] [CAN_LEARN] [CAN_SPEAK] [EQUIPS] [CANOPENDOORS] [LOCAL_POPS_CONTROLLABLE] [LOCAL_POPS_PRODUCE_HEROES] [CAN_DO_INTERACTION:PET_ANIMAL] [CDI:ADV_NAME:Pet animal] [CDI:USAGE_HINT:GREETING] [CDI:BP_REQUIRED:BY_TYPE:GRASP] [CDI:VERB:pet:pets:pets] [CDI:TARGET:A:SELF_ONLY] [CDI:TARGET:B:TOUCHABLE] [CDI:TARGET_RANGE:B:1] [CDI:MAX_TARGET_NUMBER:B:1] [CDI:WAIT_PERIOD:20] [ATTACK:PUNCH:BODYPART:BY_CATEGORY:HAND] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:punch:punches] [ATTACK_CONTACT_PERC:100] [ATTACK_PREPARE_AND_RECOVER:3:3] [ATTACK_PRIORITY:MAIN] [ATTACK_FLAG_WITH] [ATTACK:KICK:BODYPART:BY_TYPE:STANCE] [ATTACK_SKILL:STANCE_STRIKE] [ATTACK_VERB:kick:kicks] [ATTACK_CONTACT_PERC:100] [ATTACK_PREPARE_AND_RECOVER:4:4] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:SECOND] [ATTACK_FLAG_BAD_MULTIATTACK] [GAIT:WALK:Sprint:293:10:3:711:50:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:50] [GAIT:WALK:Run:521:5:3:711:10:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:20] [GAIT:WALK:Jog:711:NO_BUILD_UP:5:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:10] [GAIT:WALK:Walk:900:NO_BUILD_UP:0] [GAIT:WALK:Stroll:1900:NO_BUILD_UP:0] [GAIT:WALK:Creep:2900:NO_BUILD_UP:0] [GAIT:CLIMB:Scramble:731:10:3:2257:50:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:50] [GAIT:CLIMB:Faster Climb:1525:5:3:2257:10:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:20] [GAIT:CLIMB:Fast Climb:2257:NO_BUILD_UP:5:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:10] [GAIT:CLIMB:Climb:2990:NO_BUILD_UP:0] [GAIT:CLIMB:Slow Climb:4300:NO_BUILD_UP:0] [GAIT:CLIMB:Creep:6100:NO_BUILD_UP:0] [GAIT:CRAWL:Scramble:731:10:3:2257:50:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:50] [GAIT:CRAWL:Faster Crawl:1525:5:3:2257:10:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:20] [GAIT:CRAWL:Fast Crawl:2257:NO_BUILD_UP:5:LAYERS_SLOW:STRENGTH:AGILITY:STEALTH_SLOWS:10] [GAIT:CRAWL:Crawl:2990:NO_BUILD_UP:0] [GAIT:CRAWL:Slow Crawl:4300:NO_BUILD_UP:0]

[GAIT:CRAWL:Creep:6100:NO_BUILD_UP:0]