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Editing DF2014:Surrender

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{{Quality|Fine|16:26, 15 February 2016 (UTC)}}
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#REDIRECT [[Surrender]]
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In [[adventurer mode]], it is possible to '''surrender''' by using the {{k|y}}ield key, thus assuming a submissive posture. Surrender may end a [[level of conflict|lethal]] conflict, but not a no quarter conflict. It is also possible to use the {{k|k}}onversation menu to demand that someone else yield. An enemy's surrender is generally indicated by them yelling "I yield! I yield!", though enemies may sometimes say "Stop! This isn't happening!". Faking surrender may elevate conflict from lethal to no quarter.
 
 
 
Attacking an enemy who has yielded will result in a confirmation message requiring you to press {{k+|ALT|y}} to confirm. Sometimes this message will be displayed, though, and the enemy hasn't visibly yielded. This indicates that the enemy is yielding, but hasn't finished saying the associated message. If the player waits (using {{k|.}} or {{k|,}}) the message will appear.
 
 
 
Upon the killing of an opponent who has surrendered, depending on the [[ethics]] of the [[civilization]], this will cause you to be known as a murderer, causing most persons of that civilization to denounce you as a murderer and [[spit]] at you every time you attempt to speak to them. Despite this, you can still engage in conversation with the subject, albeit while dodging their spit.
 
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{{Category|adventurer mode}}
 
{{Category|Game mechanics}}
 
[[ru:Surrender]]
 

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