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Difference between revisions of "DF2014 Talk:Currency"

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==Bandit leader with quality levels on coins==
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"As a curiosity, coins with quality levels can show up in adventurer mode. Bandit leaders receive quality equipment, which often results in them carrying coins with improved quality."
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I haven't seen this in DF2014
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== Any usefulness? ==
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So, without economy, is there any reason to mint coins, other than the flinging-at-dwarves-as-armor-practice idea? [[User:Ijon|Ijon]] ([[User talk:Ijon|talk]]) 07:30, 19 December 2015 (UTC)
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== Symbol Origin ==
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Is it possible that Toady chose the Dwarf Currency symbol because of its similarity to the generic symbol for currency(¤)? [[Special:Contributions/98.249.69.197|98.249.69.197]] 04:30, 9 March 2016 (UTC)
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== Ability to trade coins removed? ==
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im playing on LNP 0.47.04-r09 and can't seem to select coins for caravan trading, but i distinctly remember being able to previously, has this changed? [[Special:Contributions/212.102.45.88|212.102.45.88]] 16:08, 21 October 2020 (UTC)

Latest revision as of 16:08, 21 October 2020

Bandit leader with quality levels on coins[edit]

"As a curiosity, coins with quality levels can show up in adventurer mode. Bandit leaders receive quality equipment, which often results in them carrying coins with improved quality."

I haven't seen this in DF2014

Any usefulness?[edit]

So, without economy, is there any reason to mint coins, other than the flinging-at-dwarves-as-armor-practice idea? Ijon (talk) 07:30, 19 December 2015 (UTC)

Symbol Origin[edit]

Is it possible that Toady chose the Dwarf Currency symbol because of its similarity to the generic symbol for currency(¤)? 98.249.69.197 04:30, 9 March 2016 (UTC)

Ability to trade coins removed?[edit]

im playing on LNP 0.47.04-r09 and can't seem to select coins for caravan trading, but i distinctly remember being able to previously, has this changed? 212.102.45.88 16:08, 21 October 2020 (UTC)