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DF2014 Talk:Mass pitting

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Revision as of 13:27, 8 April 2015 by 90.44.54.59 (talk)
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Re: 40.x

Hey guys I did some experimentation and it appears that normal enemies (non-flying non-thief) can be prevented from escaping mass pits by having forbidden hatches over the top of the pits. Not sure of the behavior with thieves/flyers as I've yet to catch one.

~ Lasserith

Hatches must be forbidden before pitting, else they can get a finger in and slip out (even though they are below the hatch)Mesmerism (talk) 04:39, 28 October 2014 (UTC)


Attempted !SCIENCE!

Having had Goblins escape in 0.40.24, my dwarves have been conducting experiments with a new batch of mostly Troll prisoners. However, so far all have been successfully pitted. The setup is almost exactly as in the article: animal stockpile with hatches to ensure every cage is next to a hatch. Hatches forbidden. Floor smoothed, though I have still had escapees with a smoothed floor so I don't know if that changes anything. I tried with multiple pit zones (pitting only enemies next to the zone each time) and with a single pit zone (pitting all at once). Pitting was no problem even when there were trolls running around under the hatches. Orthogonal and diagonal pitting worked equally well. We are therefore perplexed. Possible differences compared to failed attempts (for further enquiry):

- The lower level (z-1) was completely smooth this time
- This pitting was done shortly (about 10-15 days) after an attack failed miserably. Could time spent in cages be a factor? Could fear and stress from seeing decimated comrades be a factor?
- Most of my dwarves have minor discipline experience. However I'm fairly sure the goblin was pitted by a 0 EXP dwarf, and goblins have previously escaped much more readily than trolls.

So it is still unknown what is causing the problem. However it is clear that the recommended layout still works, as long as the unknown factor allowing escapes doesn't come into play. 90.44.54.59 13:27, 8 April 2015 (UTC)