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Editing DF2014 Talk:Tree

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:What do you mean by "cave in"? A message about something collapsing? I remember seeing something like that on the bug tracker. --[[User:Amena Ralikema|Amena Ralikema]] ([[User talk:Amena Ralikema|talk]]) 15:31, 12 July 2014 (UTC)
 
:What do you mean by "cave in"? A message about something collapsing? I remember seeing something like that on the bug tracker. --[[User:Amena Ralikema|Amena Ralikema]] ([[User talk:Amena Ralikema|talk]]) 15:31, 12 July 2014 (UTC)
 
:: Yes, exactly like a cave-in; my woodcutter was happily chopping a branch, then I get the message, the game re-centers, and the dorf is on the ground, stunned but uninjured. Actually, when considering that cutting a branch cuts down the whole tree, a cave-in is exactly what happened: she was sitting on the tree, then the tree stopped existing. Cue one dropping dwarf. I'm inclined to think this is normal behavior, but still something that we need to take into account. BTW: the bug about cave-ins is probably about the completely unrelated, and definitely buggy, random "Something has collapsed on the surface!" messages that keep popping up with no rhyme or reason. --[[User:StrikaAmaru|StrikaAmaru]] 17:15, 13 July 2014‎ (UTC)
 
:: Yes, exactly like a cave-in; my woodcutter was happily chopping a branch, then I get the message, the game re-centers, and the dorf is on the ground, stunned but uninjured. Actually, when considering that cutting a branch cuts down the whole tree, a cave-in is exactly what happened: she was sitting on the tree, then the tree stopped existing. Cue one dropping dwarf. I'm inclined to think this is normal behavior, but still something that we need to take into account. BTW: the bug about cave-ins is probably about the completely unrelated, and definitely buggy, random "Something has collapsed on the surface!" messages that keep popping up with no rhyme or reason. --[[User:StrikaAmaru|StrikaAmaru]] 17:15, 13 July 2014‎ (UTC)
::* Yes, I've experienced something like that in the current version. Maybe not the exact same thing, but I think it's worth mentioning. Repro steps, 1. dig out the root under a tree. 2. chop down the tree. 3. watch one of the logs fall in a hole where the stump once was. It's already recorded on the bug tracker with a few related tree shenanigans, I took a look. It's id is {{bugl|8469}}:  if you want to look it up [[User:ReturningUser|ReturningUser]] ([[User talk:ReturningUser|talk]]) 18:57, 10 February 2015 (UTC)
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* Trees grow every year; a freshly-matured tree only extends 2 z-levels, and produces comparatively little wood (7 in my case). Still has fruit, even though it was a sapling when flowering season passed.--[[User:StrikaAmaru|StrikaAmaru]] 15:25, 12 July 2014‎ (UTC)
 
* Trees grow every year; a freshly-matured tree only extends 2 z-levels, and produces comparatively little wood (7 in my case). Still has fruit, even though it was a sapling when flowering season passed.--[[User:StrikaAmaru|StrikaAmaru]] 15:25, 12 July 2014‎ (UTC)
 
:As for the fruiting, I don't think pollination is implemented yet. :) Fruit just grows at a set time.--[[User:Amena Ralikema|Amena Ralikema]] ([[User talk:Amena Ralikema|talk]]) 15:31, 12 July 2014 (UTC)
 
:As for the fruiting, I don't think pollination is implemented yet. :) Fruit just grows at a set time.--[[User:Amena Ralikema|Amena Ralikema]] ([[User talk:Amena Ralikema|talk]]) 15:31, 12 July 2014 (UTC)

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