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Editing Defense guide
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:Bridges can throw creatures if they are caught standing on them when the bridge is raised or retracted. They are tossed some distance in a random direction, possibly injuring them upon their landing. Creatures underneath a drawbridge when it is lowered are [[Dwarven Atom Smasher|utterly annihilated]], making bridges a potential weapon. | :Bridges can throw creatures if they are caught standing on them when the bridge is raised or retracted. They are tossed some distance in a random direction, possibly injuring them upon their landing. Creatures underneath a drawbridge when it is lowered are [[Dwarven Atom Smasher|utterly annihilated]], making bridges a potential weapon. | ||
− | :A drawbridge functions as a wall when it is in the "raised" position, sealing the passage one z-level it raises against. However, this doesn't work with retracting bridges. A raising drawbridge functions as big remote control door, sealing an entrance when it is "up". Consider this when choosing the direction a drawbridge will raise. As for its value as a door, an actual [[door]] activates automatically and immediately and is more suitable for smaller-scale one-tile passageways, whereas for your drawbridge "door", you will have to manually assign | + | :A drawbridge functions as a wall when it is in the "raised" position, sealing the passage one z-level it raises against. However, this doesn't work with retracting bridges. A raising drawbridge functions as big remote control door, sealing an entrance when it is "up". Consider this when choosing the direction a drawbridge will raise. As for its value as a door, an actual [[door]] activates automatically and immediately and is more suitable for smaller-scale one-tile passageways, whereas for your drawbridge "door", you will have to manually assign level pulling jobs to open and close it. |
:There are three important things to remember: | :There are three important things to remember: |