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Editing Duplicated raws
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== Duplicated creatures == | == Duplicated creatures == | ||
− | Duplication of [[creature]] raws results in | + | Duplication of [[creature]] raws results in wrong creatures appearing in wrong places and assuming wrong roles during gameplay, with many messy and/or hilarious results. It has been known to cause [[cave crocodile]]s to live in houses, civilizations of [[elephant]]s to form, [[camel]]s to wear clothes, [[fluffy wambler]]s to pull wagons, and so on. It also causes creature materials to glitch, which likely results in civilians wearing [[clothing]] made out of liver tissue, chicken teeth, [[soap]], or "unknown frozen creature substance", to name a few, and other weirdnesses, such as [[llama]] [[egg]]s being available on embark. |
This type of raw file duplication is very prone to spontaneous crashing, and duplicating all creatures will almost certainly result in a crash during worldgen, so it's not advised to do this during regular play. | This type of raw file duplication is very prone to spontaneous crashing, and duplicating all creatures will almost certainly result in a crash during worldgen, so it's not advised to do this during regular play. |