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Editing Floor
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When removing a constructed floor over a natural or artificial floor, the underlying floor will revert to the base layer type (meaning cast [[obsidian]] floors are lost). | When removing a constructed floor over a natural or artificial floor, the underlying floor will revert to the base layer type (meaning cast [[obsidian]] floors are lost). | ||
− | Removing floors can cause [[cave-in]]s if done | + | Removing floors can cause [[cave-in]]s if done incorrectly. This often leads to [[fun]] if the floor happens to overhang the [[dining hall]] or other central area. |
Floors should '''always''' be removed in multiple steps, starting at the furthest locations from the support(s) and moving in. | Floors should '''always''' be removed in multiple steps, starting at the furthest locations from the support(s) and moving in. | ||