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Editing Hybrid playstyle

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A solution is to simply create a fortress whose sole purpose is to make steel armor of all sizes, adamantine edged weapons and silver warhammers. This, combined with clever manipulation of [[mood]]able skills can also lead to the creation of artifact-quality gear. Once you have enough gear, simply retire the fortress, go there with your adventuring party and help yourself.
 
A solution is to simply create a fortress whose sole purpose is to make steel armor of all sizes, adamantine edged weapons and silver warhammers. This, combined with clever manipulation of [[mood]]able skills can also lead to the creation of artifact-quality gear. Once you have enough gear, simply retire the fortress, go there with your adventuring party and help yourself.
 
== Custom stairway to the Underworld ==
 
 
Navigating goblin pits can be laggy and dangerous, it can be much more convenient to start a fortress and dig straight to the underworld so your adventurer can later find an easy way there.
 
 
== Siege them yourself ==
 
 
Tired of goblins harassing you? Can't afford those precious military dwarves in [[raids]]? Just retire your fortress, start a monstrous adventuring party complete with [[pet]]s like [[elephant]]s and charge the goblin sites yourself. With tactical mode and careful micromanagement you can take down any force, and if your party has necromancers you're easily guaranteed to win. In the worst case there should be depopulated enough so as not to trouble you anymore.
 
  
 
== Super-soldier army ==
 
== Super-soldier army ==

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