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* [[Soap]] is important.  If a dwarf is injured, soap will be necessary to clean the wound, otherwise infection will set in. Make sure to set up a [[hospital]] to prevent your dwarves from wasting all your soap.
 
* [[Soap]] is important.  If a dwarf is injured, soap will be necessary to clean the wound, otherwise infection will set in. Make sure to set up a [[hospital]] to prevent your dwarves from wasting all your soap.
 
* Do not take on an armoured opponent with your fists; you will lose.  Wrestling is not very effective and the use of quality metal weapons is strongly encouraged. (Make sure you don't attack with [[training weapon]]s either!)
 
* Do not take on an armoured opponent with your fists; you will lose.  Wrestling is not very effective and the use of quality metal weapons is strongly encouraged. (Make sure you don't attack with [[training weapon]]s either!)
* Don't dig too greedily or too deep without a proper army - expecting a couple rookies to fend off a [[giant cave spider]] (or [[Hidden_Fun_Stuff|worse]]) results in much [[fun]].  Make sure to properly train and equip your soldiers before breaching the depths.  Equipment and training are vital to the defense of your fortress.
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* Don't dig too greedily or too deep without a proper army - expecting a couple rookies to fend off a [[Giant cave spider]] (or [[Hidden_Fun_Stuff|worse]]) results in much [[fun]].  Make sure to properly train and equip your soldiers before breaching the depths.  Equipment and training are vital to the defense of your fortress.
 
* [[Wood]] is primarily needed for [[bed]]s and [[bin]]s -- [[large pot]]s work better as [[container]]s for [[food]] and [[drink]] in most situations, and can be created by any [[stonecrafter]] from your most plentiful resource: rock.
 
* [[Wood]] is primarily needed for [[bed]]s and [[bin]]s -- [[large pot]]s work better as [[container]]s for [[food]] and [[drink]] in most situations, and can be created by any [[stonecrafter]] from your most plentiful resource: rock.
  

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