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===Primary industries===
 
===Primary industries===
 
[[File:DFwikiCompletedStillQuickstart.png|thumb|right|A still next to a farm plot]]
 
[[File:DFwikiCompletedStillQuickstart.png|thumb|right|A still next to a farm plot]]
*[[Wood industry]]: Growing and [[Wood cutting|cutting wood]] to produce items, including furniture and fuel. To start wood crafting, a carpenter's workshop is needed. Wood can be used for making pretty much anything, and is the only material that can be used to create [[Bed|beds]] in particular, but note that wooden weapons will become training weapons instead (and danger rooms are no longer very viable) and that wood is definitely not magma-safe (obvious). Those tree-hugging elves will whine and send a diplomat begging you to stop if you chop too many trees down.   
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*[[Wood industry]]: Growing and [[Wood cutting|cutting wood]] to produce items, including furniture and fuel. To start wood crafting, a carpenter's workshop is needed. Wood can be used for making pretty much anything, and is the only material that can be used to create [[Bed||beds]] in particular, but note that wooden weapons will become training weapons instead (and danger rooms are no longer very viable) and that wood is definitely not magma-safe (obvious). Those tree-hugging elves will whine and send a diplomat begging you to stop if you chop too many trees down.   
 
*[[Stone industry]]: Exploration and mining of stone to produce buildings and items. Stone is a versatile material and can be used to make many types of furniture, crafts, and other useful objects, or turned into [[blocks]] and used as a cheap and abundant material for [[constructions]] to protect your squishier dwarves. Sure, constructions of any material are all but indestructible to invaders, but a stone fortress is certainly the dwarfy option.
 
*[[Stone industry]]: Exploration and mining of stone to produce buildings and items. Stone is a versatile material and can be used to make many types of furniture, crafts, and other useful objects, or turned into [[blocks]] and used as a cheap and abundant material for [[constructions]] to protect your squishier dwarves. Sure, constructions of any material are all but indestructible to invaders, but a stone fortress is certainly the dwarfy option.
 
*[[Farming]] industry: The gathering and [[farming]] of plants. Early fortresses can get by with whatever grows outdoors, but farming is invaluable for keeping any fortress larger than an outpost fed and boozed up in the long run. Several plants are also important for turning into thread, cloth, and parchment, and an experienced grower can have an incredible effect on secondary industries.
 
*[[Farming]] industry: The gathering and [[farming]] of plants. Early fortresses can get by with whatever grows outdoors, but farming is invaluable for keeping any fortress larger than an outpost fed and boozed up in the long run. Several plants are also important for turning into thread, cloth, and parchment, and an experienced grower can have an incredible effect on secondary industries.

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