v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing Lynx man

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 6: Line 6:
 
{{creaturedesc}}
 
{{creaturedesc}}
  
If [[Lynx]]es are rare among their climes (and trust me, [[Extinct|they are]]), then the sapient '''Lynx man''' is even rarer. Found only within [[Surroundings#Savage|savage]] [[taiga]] [[biome]]s, the lynx man lives significantly longer than their non-sapient brethren, and rarely, they can join [[Historical figure|other civilizations]] like all the other [[animal people]]. Standing at 47,500 cm<sup>3</sup>, they're approximately 12,500 cm<sup>3</sup> shorter than a [[dwarf]], so they pose more of a threat than the average Lynx, but not much. However, like any of the other animal people, they can join other civilizations and are just as capable of becoming threats in their own right with enough dedication and adventuring.
+
If [[Lynx]]es are rare among their climes (and trust me, [[Extinct|they are]]), then the sapient '''Lynx Man''' is even rarer. Found only within [[Surroundings#Savage|savage]] [[taiga]] [[biome]]s, the lynx man lives significantly longer than their non-sapient brethren, and rarely, they can join [[Historical figure|other civilizations]] like all the other [[animal people]]. Standing at 47,500 cm<sup>3</sup>, they're approximately 12,500 cm<sup>3</sup> shorter than a [[dwarf]], so they pose more of a threat than the average Lynx, but not much. However, like any of the other animal people, they can join other civilizations and are just as capable of becoming threats in their own right with enough dedication and adventuring.
  
 
Being exclusive only to savage Taiga biomes, only three can exist per region before being locally considered [[extinct]]. Unlike their animal brethren, they can't be butchered for parts either, severely limiting their usefulness. Arguably, they're more likely to be an [[Noble|annoying crimp on anybody's day]] than an actual [[HFS|legitimate threat]], should you choose to [[embark]] on a savage taiga.
 
Being exclusive only to savage Taiga biomes, only three can exist per region before being locally considered [[extinct]]. Unlike their animal brethren, they can't be butchered for parts either, severely limiting their usefulness. Arguably, they're more likely to be an [[Noble|annoying crimp on anybody's day]] than an actual [[HFS|legitimate threat]], should you choose to [[embark]] on a savage taiga.

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 2 hidden categories: