v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing Masterwork:Archeologist's study
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 19: | Line 19: | ||
The outcome is completely random, you never know what you'll find. This should make mining a bit more interesting and add suspense to running the reactions. | The outcome is completely random, you never know what you'll find. This should make mining a bit more interesting and add suspense to running the reactions. | ||
− | + | Fossils actually count as gems, but please do not cut them in the Jeweler. Your archeologist can't handle them anymore. | |
Most reactions are run automatically, so your archeologist will quickly pick up the fossil and choose the right reaction for you. | Most reactions are run automatically, so your archeologist will quickly pick up the fossil and choose the right reaction for you. |