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Editing Masterwork:Orcish castes

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===Sorcerer===
 
===Sorcerer===
  
SORCERERS focus on destructive spells effective at relatively close range, particularly those which cripple the enemy and make him vulnerable to counterattack.  Their signature spells include the crippling Rite of Pain and the debilitating Decay.  Some choose to enter the melee, using Bone Armor to boost their own toughness and the Witchknight's Sigil to make enemies vulnerable to orichalcum and bloodsteel weapons, delivering the killing blow with their heavy Wraithblade swords.  Others prefer the dark power of necromancy, either raising corpses with the Barrowdraugr spell, or attempting to turn the living with wraithbinding shards.  They reserve the Oblivion's Embrace as personal protection against the unpredictable dead.  They can be initiated to the tribe by a ritual at the Altar of Storms using a sorcery dreamwalk codex.
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SORCERERS focus on destructive spells effective at relatively close range, particularly those which cripple the enemy and make him vulnerable to counterattack.  Their signature spells include the crippling Rite of Pain and the debilitating Decay.  Some choose to enter the melee, using Bone Armor to boost their own toughness and the Witchknight's Sigil to make enemies vulnerable to orichalcum and bloodsteel weapons, delivering the killing blow with their heavy Wraithblade swords.  Others prefer the dark power of necromancy, either raising corpses with the Barrowdraugr spell, or attempting to turn the living with wraithbinding shards.  They reserve the Oblivion's Embrace as personal protection against the unpredictable dead.
  
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They can be initiated to the tribe by a ritual at the Altar of Storms using a sorcery dreamwalk codex.
 
POP_RATIO 1
 
POP_RATIO 1
  

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