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Difference between revisions of "Masterwork:Soul"

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Every creature that has a brain also has a soul.  The soul is created as a separate item when the creature is butchered or slaughtered (or via a special reaction that directly affects unbutcherable corpses, for some races).  Multi-headed creatures may produce multiple souls.
 
Every creature that has a brain also has a soul.  The soul is created as a separate item when the creature is butchered or slaughtered (or via a special reaction that directly affects unbutcherable corpses, for some races).  Multi-headed creatures may produce multiple souls.
  

Revision as of 01:44, 28 June 2014

This article is about a mod.

MDF: v1.31

Every creature that has a brain also has a soul. The soul is created as a separate item when the creature is butchered or slaughtered (or via a special reaction that directly affects unbutcherable corpses, for some races). Multi-headed creatures may produce multiple souls.

Souls are used as reagents in many race-specific reactions, particularly in Warlock and Succubus rituals (workshop reactions). Races that have no use for souls may simply ignore them.

Souls are implemented as special plants; as such, they automatically wither after a few weeks (and can't be preserved in stockpiles). If you need a large number of souls for a ritual (or for several rituals), the best approach is to keep them in their creatures as long as possible, harvesting them immediately before they are needed.