v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Masterwork:Spirit of nature/raw

From Dwarf Fortress Wiki
< Masterwork:Spirit of nature
Revision as of 17:22, 16 June 2013 by J. d'Orc (talk | contribs) (Created page with "<noinclude>{{raw header|creature}}</noinclude> [CREATURE:MESSIAHANGEL] [CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:A great shining aetheral winged-humanoid. Half transparent i...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

[CREATURE:MESSIAHANGEL] [CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:A great shining aetheral winged-humanoid. Half transparent is glides along and seems to play with the forces of nature itself. Thunder and Wind, but also tranquility and calm are following it.] [NAME:Spirit of Nature:Spirits of Nature:natural] [CASTE_NAME:Spirit of Nature:Spirits of Nature:natural] [CREATURE_TILE:'A'][COLOR:7:0:1] [CAN_LEARN][CAN_SPEAK][NO_GENDER] [CANOPENDOORS][FREQUENCY:0]-DOES_NOT_EXIST- [BUILDINGDESTROYER:2][PRONE_TO_RAGE:1000] [PREFSTRING:righteousness][LIKES_FIGHTING] [SPHERE:REBIRTH][SPHERE:LOVE][SPHERE:LIGHT][FIREIMMUNE_SUPER] [NOEXERT][NOPAIN][NOBREATHE][NOSTUN][NONAUSEA][MAGMA_VISION][NO_DIZZINESS][EXTRAVISION][NO_FEVERS][PARALYZEIMMUNE][NOFEAR][NO_EAT][NO_DRINK][NO_SLEEP][NO_PHYS_ATT_RUST][NO_THOUGHT_CENTER_FOR_MOVEMENT][NO_CONNECTIONS_FOR_MOVEMENT] [BODY:HUMANOID:2WINGS:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:OUTERBRAIN:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:TONGUE:EYELIDS:CHEEKS:TEETH:RIBCAGE] [BODY_DETAIL_PLAN:EXOTIC_ANIMAL_MATERIALS] [BODY_DETAIL_PLAN:EXOTIC_ANIMAL_TISSUES] [BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:BONE] [TISSUE_LAYER:BY_CATEGORY:HEAD:HAIR:NORMAL] [USE_TISSUE_TEMPLATE:EYEBROW:EYEBROW_TEMPLATE] [TISSUE_LAYER:BY_CATEGORY:HEAD:EYEBROW:ABOVE:BY_CATEGORY:EYE] [USE_TISSUE_TEMPLATE:EYELASH:EYELASH_TEMPLATE] [TISSUE_LAYER:BY_CATEGORY:EYELID:EYELASH:FRONT] [USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE] [USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE] [TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT] [TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT] [BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_RELSIZES] [USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE] [TENDONS:CREATURE_MAT:ANIMAL:SINEW:10] [LIGAMENTS:CREATURE_MAT:ANIMAL:SINEW:10] [BODY_SIZE:0:0:600000] [BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110] [BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110] [ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:lightly touch:lightly touches] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN] [ATTACK:KICK:BODYPART:BY_TYPE:STANCE] [ATTACK_SKILL:STANCE_STRIKE] [ATTACK_VERB:lightly touch:lightly touches] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:SECOND] [ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:scratch:scratches] [ATTACK_CONTACT_PERC:100] [ATTACK_PENETRATION_PERC:100] [ATTACK_FLAG_EDGE] [ATTACK_PRIORITY:SECOND] [ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH] [ATTACK_SKILL:BITE] [ATTACK_VERB:kiss:kisses] [ATTACK_CONTACT_PERC:100] [ATTACK_PENETRATION_PERC:100] [ATTACK_FLAG_EDGE] [ATTACK_PRIORITY:SECOND] [ATTACK_FLAG_CANLATCH] [EQUIPS] [NATURAL_SKILL:WRESTLING:15] [NATURAL_SKILL:BITE:15] [NATURAL_SKILL:GRASP_STRIKE:15] [NATURAL_SKILL:STANCE_STRIKE:15] [NATURAL_SKILL:MELEE_COMBAT:15] [NATURAL_SKILL:DODGING:15] [NATURAL_SKILL:SITUATIONAL_AWARENESS:15] [PHYS_ATT_RANGE:STRENGTH:1000:1500:1750:2250:2500:3000:3500] [PHYS_ATT_RANGE:TOUGHNESS:1000:1500:1750:2250:2500:3000:3500] [PHYS_ATT_RANGE:AGILITY:1000:1500:1750:2250:2500:3000:3500] [PHYS_ATT_RANGE:ENDURANCE:1000:1500:1750:2250:2500:3000:3500] [PHYS_ATT_RANGE:RECUPERATION:1000:1500:1750:2250:2500:3000:3500] [PHYS_ATT_RANGE:DISEASE_RESISTANCE:1000:1500:1750:2250:2500:3000:3500] [MENT_ATT_RANGE:FOCUS:1000:1500:1750:2250:2500:3000:3500] [MENT_ATT_RANGE:WILLPOWER:1000:1500:1750:2250:2500:3000:3500] [MENT_ATT_RANGE:MEMORY:1000:1500:1750:2250:2500:3000:3500] [MENT_ATT_RANGE:SPATIAL_SENSE:1000:1500:1750:2250:2500:3000:3500] [MENT_ATT_RANGE:KINESTHETIC_SENSE:1000:1500:1750:2250:2500:3000:3500] [ALL_ACTIVE] [HOMEOTHERM:10070]---Quite Hot [SWIMS_INNATE][SWIM_SPEED:1000] [SELECT_TISSUE:ALL] [TL_HEALING_RATE:10] [SELECT_MATERIAL:ALL] [MULTIPLY_VALUE:6] [MAT_FIXED_TEMP:10070] [SPEC_HEAT:500000] [COLDDAM_POINT:NONE] [HEATDAM_POINT:NONE] [IGNITE_POINT:NONE] [IF_EXISTS_SET_MELTING_POINT:NONE] [IF_EXISTS_SET_BOILING_POINT:NONE] [CAN_DO_INTERACTION:MATERIAL_EMISSION] [CDI:ADV_NAME:Throw Lightning] [CDI:USAGE_HINT:ATTACK] [CDI:BP_REQUIRED:BY_CATEGORY:HAND] [CDI:MATERIAL:INORGANIC:THUNDER:TRAILING_GAS_FLOW] [CDI:TARGET:C:LINE_OF_SIGHT] [CDI:TARGET_RANGE:C:5] [CDI:MAX_TARGET_NUMBER:C:1] [CDI:VERB:launch pure power:launches pure power:NA] [CDI:TARGET_VERB:are struck by lightning:is struck by lightning] [CDI:WAIT_PERIOD:455] [CAN_DO_INTERACTION:MATERIAL_EMISSION] [CDI:ADV_NAME:Blow Artic Wind] [CDI:USAGE_HINT:ATTACK] [CDI:BP_REQUIRED:BY_CATEGORY:MOUTH] [CDI:MATERIAL:INORGANIC:FREEZE:TRAILING_DUST_FLOW] [CDI:TARGET:C:LINE_OF_SIGHT] [CDI:TARGET_RANGE:C:5] [CDI:MAX_TARGET_NUMBER:C:1] [CDI:VERB:stroke his wings:strokes his wings:NA] [CDI:TARGET_VERB:are buffeted by artic winds:is buffeted by artic winds] [CDI:WAIT_PERIOD:685]

   YESMAGIC[CAN_DO_INTERACTION:START:0]
              YESMAGIC[CDI:ADV_NAME:Reconnect soul with body]
              YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT]
              YESMAGIC[CDI:TARGET_RANGE:A:10]

[CDI:USAGE_HINT:GREETING]

              YESMAGIC[CDI:INTERACTION:RESSURECT]
              YESMAGIC[CDI:MAX_TARGET_NUMBER:A:1]
              YESMAGIC[CDI:VERB:guide a spirit back to the mortal plane:guides a spirit back to the mortal plane:NA]
              YESMAGIC[CDI:TARGET_VERB:are brought back from beyond: is brought back from beyond]
              YESMAGIC[CDI:WAIT_PERIOD:3000]
           YESMAGIC[CAN_DO_INTERACTION:START]
              YESMAGIC[CDI:ADV_NAME:Healing touch]
              YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT]
              YESMAGIC[CDI:TARGET_RANGE:A:10]

[CDI:USAGE_HINT:GREETING]

              YESMAGIC[CDI:MAX_TARGET_NUMBER:A:2]
              YESMAGIC[CDI:INTERACTION:HEALING]
              YESMAGIC[CDI:VERB:touch the dwarf lightly:touches the dwarf lightly:NA]
              YESMAGIC[CDI:TARGET_VERB:are renewed:is renewed]
              YESMAGIC[CDI:WAIT_PERIOD:300]

YESMAGIC[CAN_DO_INTERACTION:HASTE_SPELL] YESMAGIC[CDI:ADV_NAME:Haste]

              YESMAGIC[CDI:TARGET:A:LINE_OF_SIGHT]
              YESMAGIC[CDI:TARGET_RANGE:A:10]

[CDI:USAGE_HINT:GREETING]

              YESMAGIC[CDI:MAX_TARGET_NUMBER:A:1]
              YESMAGIC[CDI:INTERACTION:HASTE_SPELL]

YESMAGIC[CDI:VERB:shines with a white glow:shines with a white glow]

              YESMAGIC[CDI:TARGET_VERB:are filled with a rush of speed:is filled with a rush of speed]

YESMAGIC[CDI:WAIT_PERIOD:400]

[CASTE:MALE] [FEMALE] [SELECT_CASTE:MALE] [CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:A great shining aetheral winged-humanoid. Half transparent is glides along and seems to play with the forces of nature itself. Thunder and Wind, but also tranquility and calm are following it.]