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Editing Military quickstart
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Make sure to exercise judgment when selecting dwarves, however. If your fortress only has one fish cleaner, but also has a large amount of fisherdwarves, drafting a fish cleaner may waste a lot of fish. Conversely, if the fortress has no animal or hunting industries, an otherwise precious [[butcher]] may be expendable. | Make sure to exercise judgment when selecting dwarves, however. If your fortress only has one fish cleaner, but also has a large amount of fisherdwarves, drafting a fish cleaner may waste a lot of fish. Conversely, if the fortress has no animal or hunting industries, an otherwise precious [[butcher]] may be expendable. | ||
− | It is probably wise not to choose female dwarves for your primary fighting squad, and ''especially'' not married female dwarves, since they will carry [[children|babies]] around most of the time (they | + | It is probably wise not to choose female dwarves for your primary fighting squad, and ''especially'' not married female dwarves, since they will carry [[children|babies]] around most of the time (they pop out a new one every year). But ultimately it's up to you. You can't see the sex or marital status of dwarves from within the military screen, so you need to look for these things in advance. |
<span id="invisible uniforms">Your recruits '''must not''' have the [[Mining]], [[wood cutter|Wood Cutting]] or [[ambusher|Hunting]] labors enabled. These labors create an invisible "uniform" that interferes with the military uniform.{{bug|1451}} Disable all of these labors on your recruits, if they're currently enabled.</span> | <span id="invisible uniforms">Your recruits '''must not''' have the [[Mining]], [[wood cutter|Wood Cutting]] or [[ambusher|Hunting]] labors enabled. These labors create an invisible "uniform" that interferes with the military uniform.{{bug|1451}} Disable all of these labors on your recruits, if they're currently enabled.</span> |