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Editing Minecart
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==== Impulse ramps ==== | ==== Impulse ramps ==== | ||
− | Carts can be given momentum without rollers or changing z-level by exploiting a design oversight in a phenomenon called "impulse ramps". A track ramp which | + | Carts can be given momentum without rollers or changing z-level by exploiting a design oversight in a phenomenon called "impulse ramps". A track ramp which is connected both to a wall and to a floor will ''always'' accelerate a cart towards the connected floor tile, no matter where the cart enters the tile from. This means carts can be accelerated as though dropping z-levels, even if the cart doesn't actually change z-level at all. If a track ramp faces three directions such as ╩, then two of those directions need to be facing walls for the cart to be accelerated towards the remaining direction. |
Example of straight impulse acceleration: | Example of straight impulse acceleration: |