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Editing Modification:Civilization Forge

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{{Modification
 
{{Modification
 
|name = Civilization Forge
 
|name = Civilization Forge
|version = 2.7
+
|version = 2.1
|df version = 0.34.11
+
|df version = 0.31.04
|last update = Nov 1, 2013
+
|last update = 05/17/2010
 
|download = http://dffd.wimbli.com/file.php?id=2277
 
|download = http://dffd.wimbli.com/file.php?id=2277
 
}}
 
}}
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'''High Elves''' - Noble and Wise, the high elves are a little more similar to Humans then their woodland cousins, living in cities and using metal weapons and armor. They are known for forging weapons of great beauty and power. They will accept items made of wood, but still hold life in high regard.
 
'''High Elves''' - Noble and Wise, the high elves are a little more similar to Humans then their woodland cousins, living in cities and using metal weapons and armor. They are known for forging weapons of great beauty and power. They will accept items made of wood, but still hold life in high regard.
  
'''Silver Xelics''' - A strange race of Insectoids, these creatures live in the wetlands of the world. The Silver Xelics appear as large, humanoid beetles with brilliantly silver carapaces. While at peace with the world, like Elves, they do not seem to mind other races cutting down trees they way Elves do. They dislike bone crafts and bone engravings.
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'''Silver Xelics''' - A strange race of Insectoids, these creatures live in the wetlands of the world. The Silver Xelics appear as large, humanoid beetles with brilliantly silver carapaces. While at peace with the world, like Elves, they do not seem to mind other races cutting down trees they way Elves do.
  
 
'''Vamarii''' - A race of ice-dwelling fox-like humanoids, they live off of the land and sea. When the snows come, they bring caravans of goods to trade for dwarven crafts, metals, and weapons.
 
'''Vamarii''' - A race of ice-dwelling fox-like humanoids, they live off of the land and sea. When the snows come, they bring caravans of goods to trade for dwarven crafts, metals, and weapons.
  
'''Chaos Dwarves''' - A twisted branch of dwarves tainted by the powers of Chaos. They have no honor, black souls, and foul tempers. Otherwise, identical to normal dwarves. Tainted dwarves are a baby snatching race, and are always your enemies. They are a difficult foe, since they fight as well as dwarves and avoid most traps. Some few are even rumored to be possessed by demonic spirits, and possess unholy strength.
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'''Tainted Dwarves''' - A twisted branch of dwarves tainted by the powers of Chaos. They have no honor, black souls, and foul tempers. Otherwise, identical to normal dwarves. Tainted dwarves are a baby snatching race, and are always your enemies. They are a difficult foe, since they fight as well as dwarves and avoid most traps. Some few are even rumored to be possessed by demonic spirits, and possess unholy strength. Note that they used to be called Chaos Dwarves, and might be again. For now, though, they're Tainted.
  
 
'''Hobgoblins''' - A cruel but noble race, the Hobgoblins have more honor then their smaller cousins. They do not hold with the thieving ways of goblins, and will not approach an enemy until it is rich enough to be worthwhile attacking. When they come, however, it is in force.
 
'''Hobgoblins''' - A cruel but noble race, the Hobgoblins have more honor then their smaller cousins. They do not hold with the thieving ways of goblins, and will not approach an enemy until it is rich enough to be worthwhile attacking. When they come, however, it is in force.
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'''Jawas''' - A strange desert dwelling race. They sometimes sneak into the settlements of other races to steal things, or perhaps just cause a bit of mischief. They use iron and bronze and can speak with other races, which makes them a little more noticeable in the world than kobolds.
 
'''Jawas''' - A strange desert dwelling race. They sometimes sneak into the settlements of other races to steal things, or perhaps just cause a bit of mischief. They use iron and bronze and can speak with other races, which makes them a little more noticeable in the world than kobolds.
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===New Equipment===
 
===New Equipment===
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War Axe - Larger and heavier than a Battle Axe, the war axe is often used two-handed by dwarves.
 
War Axe - Larger and heavier than a Battle Axe, the war axe is often used two-handed by dwarves.
  
[http://en.wikipedia.org/wiki/File:Bec_de_Corbin.jpg Raven's Beak] - A pole weapon with a hammer-head shaped much like a Raven's Beak. It is useful when fighting armored opponents.
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[[http://en.wikipedia.org/wiki/File:Bec_de_Corbin.jpg Raven's Beak]] - A pole weapon with a hammer-head shaped much like a Raven's Beak. It is useful when fighting armored opponents.
  
 
Skullcracker - A dwarven maul that has been adopted by a few other races. The Skullcracker is heavy, and usually used two-handed.
 
Skullcracker - A dwarven maul that has been adopted by a few other races. The Skullcracker is heavy, and usually used two-handed.
  
Light Hammer - A common dwarven working hammer, the Light Hammer can be used in combat as well. It is not a particularly good weapon, however, and is usually reserved for civilians to use for self defense.
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[[http://www.realmcollections.com/media/catalog/product/cache/1/image/5e06319eda06f020e43594a9c230972d/S/w/Swords_Celtic_Flame_Sword_2017_93.jpg Flambard]] - A one-handed sword with a blade that is curved like fire.
  
[http://www.realmcollections.com/media/catalog/product/cache/1/image/5e06319eda06f020e43594a9c230972d/S/w/Swords_Celtic_Flame_Sword_2017_93.jpg Flambard] - A one-handed sword with a blade that is curved like fire.
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[[http://swordforum.com/swd/dt/dt-falcata-largesand.jpg Falcata]] - A long bladed sword curved inward and weighted for hacking.
  
[http://swordforum.com/swd/dt/dt-falcata-largesand.jpg Falcata] - A long bladed sword curved inward and weighted for hacking.
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[[http://www.levantia.com.au/military/pictures/falchion.jpg Falcion]] - A short, heavy sword weighted for hacking.
  
[http://www.levantia.com.au/military/pictures/falchion.jpg Falcion] - A short, heavy sword weighted for hacking.
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[[http://www.kultofathena.com/images%5CAH4317_l.jpg Kopesh]] - An ancient design, the Kopesh is a sword with a sickle-like blade. It is favored by Bugbears, but generally considered inferior by other races.
 
 
[http://www.kultofathena.com/images%5CAH4317_l.jpg Kopesh] - An ancient design, the Kopesh is a sword with a sickle-like blade. It is favored by Bugbears, but generally considered inferior by other races.
 
  
 
Bastard Sword - A large sword in-between a long sword and a two-handed sword.
 
Bastard Sword - A large sword in-between a long sword and a two-handed sword.
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Dread Star - A humongous spiked mace wielded by the Frost Giants. It is unlikely that any normal creature could use one.
 
Dread Star - A humongous spiked mace wielded by the Frost Giants. It is unlikely that any normal creature could use one.
  
Scorpion Dagger - A thin-bladed dagger used by the Sand Raiders. It is good at piercing armor.
 
 
Scorpion Blade- A thin-bladed sword used by the Sand Raiders. It is good at piercing armor.
 
 
Scorpion Spear - A thin-bladed spear used by the Sand Raiders. It is good at piercing armor.
 
 
   
 
   
 
====New Armor====  
 
====New Armor====  
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Mail Vest - A light vest made of woven chain. It provides less cover than a chain shirt, but requires fewer materials and is considerably lighter.
 
Mail Vest - A light vest made of woven chain. It provides less cover than a chain shirt, but requires fewer materials and is considerably lighter.
  
[http://home.messiah.edu/~gdaub/armor/pictures/fletcher/hauberk.jpg Mail Hauberk] - A long coat made of woven chain. It provides even better protection than a chain shirt, but requires more materials and is considerably heavier.
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[[http://home.messiah.edu/~gdaub/armor/pictures/fletcher/hauberk.jpg Mail Hauberk]] - A long coat made of woven chain. It provides even better protection than a chain shirt, but requires more materials and is considerably heavier.
  
[http://www.globaleffects.com/C_pages/Rental/Wardrobe/Armor/Period/CompleteSuit/European/Armor_scale817_hi.jpg Scale Armor] - A coat of armor made with overlapping scales. It is generally equivalent to chain.
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[[http://www.globaleffects.com/C_pages/Rental/Wardrobe/Armor/Period/CompleteSuit/European/Armor_scale817_hi.jpg Scale Armor]] - A coat of armor made with overlapping scales. It is generally equivalent to chain.
  
 
Scale Hauberk - A long coat of armor made with overlapping scales. It is generally equivalent to a chain hauberk.
 
Scale Hauberk - A long coat of armor made with overlapping scales. It is generally equivalent to a chain hauberk.
  
[http://www.metmuseum.org/special/Warriors_of_the_Himalayas/images/6-lamellar-armor.L.jpg Lamellar Armor] - A coat of armor made with small plates sewn next to each other. It is stiffer than chain, and so provides better protection against blunt attacks. However, it is heavier and less flexible.
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[[http://www.metmuseum.org/special/Warriors_of_the_Himalayas/images/6-lamellar-armor.L.jpg Lamellar Armor]] - A coat of armor made with small plates sewn next to each other. It is stiffer than chain, and so provides better protection against blunt attacks. However, it is heavier and less flexible.
  
 
Heavy Lamellar Armor - A long coat of Lamellar. It provides great protection, but is quite heavy.
 
Heavy Lamellar Armor - A long coat of Lamellar. It provides great protection, but is quite heavy.
 
Apron - A work apron often worn by dwarves. It can be made of leather, which provides some amount of protection in combat.
 
  
 
Scale Leggings - Armored leggings made of overlapping scales. Generally equivalent to chain leggings.
 
Scale Leggings - Armored leggings made of overlapping scales. Generally equivalent to chain leggings.
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[http://www.thinkgeek.com/images/products/zoom/b53e_chain_mail_coif.jpg Chain coif] - A hood of woven chain. It provides better cover than a metal cap, though it protects less against blunt attacks.
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[[http://www.thinkgeek.com/images/products/zoom/b53e_chain_mail_coif.jpg Chain coif]] - A hood of woven chain. It provides better cover than a metal cap, though it protects less against blunt attacks.
  
 
Chain gauntlet - A glove of woven chain. Not as protective as full plate gauntlets, but they are much lighter
 
Chain gauntlet - A glove of woven chain. Not as protective as full plate gauntlets, but they are much lighter
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'''Redstripe Wasp''' - These medium-sized forest critters can be a serious pest. About the size of a cat, these wasps will raid your fortress for food. Not too dangerous, generally, but their poisonous stings can be deadly.
 
'''Redstripe Wasp''' - These medium-sized forest critters can be a serious pest. About the size of a cat, these wasps will raid your fortress for food. Not too dangerous, generally, but their poisonous stings can be deadly.
  
'''Giant Ants''' - While only a minor pest to an established fortress, they can be a serious hazard to a young outpost. They will attempt to raid your food supplies, and Soldier ants especially can be quite dangerous. Butcherable: 11x giant ant meat, 11x giant ant fat, 1x giant ant brain, 1x giant ant intestines + 1x giant ant chitin.
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'''Giant Ants''' - While only a minor pest to an established fortress, they can be a serious hazard to a young outpost. They will attempt to raid your food supplies, and Soldier ants especially can be quite dangerous.
  
 
'''Fire Beetle''' - A rare beetle found in savage lands. It is generally docile, but can spit a gout of fire when threatened.
 
'''Fire Beetle''' - A rare beetle found in savage lands. It is generally docile, but can spit a gout of fire when threatened.
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'''Arctic Fox''' - Silver-white fox
 
'''Arctic Fox''' - Silver-white fox
 +
  
 
===New Plants===
 
===New Plants===
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'''Web Lichen''' - A delicate and somewhat rare underground plant, it can be eaten raw or brewed into firewater.
 
'''Web Lichen''' - A delicate and somewhat rare underground plant, it can be eaten raw or brewed into firewater.
 
NOTE: This mod will make all underground crops grow in every season, thus making gameplay much easier.
 
  
 
====Above Ground====
 
====Above Ground====
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'''Rime Berries''' - A rare tundra plant, these berries make a drink of unsurpassed quality
 
'''Rime Berries''' - A rare tundra plant, these berries make a drink of unsurpassed quality
  
'''Silverwood''' - A rare tree that grows only in goodly lands, the wood of this tree is said to be as hard as iron. It is highly prized by the Elves.
 
  
  
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Nivocite - A blueish-gray stone, this mineral is highly resistant to heat. It shows up in volcanic regions. According to some scholars, it is the result of magma coming in contact with traces of elemental water.
 
Nivocite - A blueish-gray stone, this mineral is highly resistant to heat. It shows up in volcanic regions. According to some scholars, it is the result of magma coming in contact with traces of elemental water.
 
Flint- A blueish stone found as pockets within Chalk and Limestone. It can be used to make stone weapons.
 
 
Alum Shale - An oil shale that can be used to make Alum. This Sedimentary Layer stone is dark blue.
 
 
Melanterite - This green stone is often found in veins of coal or iron ore. It is used in alchemy.
 
 
Chalcanthite - This blue stone is often found in veins of copper ore. It is used in alchemy.
 
 
Truesilver - This purple ore is the only source of Mithril in the world. The mithril must be separated from the silver in the ore in a Separation Chamber
 
 
Levitite - This green ore is the only source of Levisium in the world. The levisium must be separated from the copper in the ore in a Separation Chamber
 
  
  
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Amazonite - Gemstone quality Microcline.  
 
Amazonite - Gemstone quality Microcline.  
  
Frost Crystal - A hardened shard of Elemental Water. It can be combined with iron to make Glacium
 
 
Fireheart - A hardened shard of Elemental Fire. It can be combined with iron to make Incendium
 
 
Storm Crystal - A hardened shard of Elemental Air. It can be combined with iron to make Tempestium
 
 
Ward Crystal - A hardened shard of Elemental Earth. It can be combined with iron to make Ward Iron
 
  
Flare Crystal - A strange glowing gem. It can be combined with Fireheart to make blazing Incendium, a very dangerous material
 
  
 
===Ironworks Industry===
 
===Ironworks Industry===
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'''Wrought Iron''' - Iron created at the smelter can no longer be used for weapons and armor. Instead, Iron can be work-hardened at the Finishing Forge to create Wrought Iron, which is about equal to Bronze.
 
'''Wrought Iron''' - Iron created at the smelter can no longer be used for weapons and armor. Instead, Iron can be work-hardened at the Finishing Forge to create Wrought Iron, which is about equal to Bronze.
  
'''Steel''' is no longer created at the Smelter. Instead, I am using some more historically accurate ways to create steel.
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'''Steel''' is no longer created at the Smelter. Instead, I am using some more historically accurate was to create steel.
  
''''Pattern-welded steel'''' - This method of creating steel is done by taking Iron Bars, Pig Iron Bars, and charcoal or coke and hammering them together at the Finishing Forge to balance out the carbon levels between the two types of iron. This is the most labor intensive way to make steel, and dwarves usually have better options, but can be done if other resources are lacking. Note that Pig Iron no longer requires Flux
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''''Pattern-welded steel'''' - This method of creating steel is done by taking Iron Bars, Pig Iron Bars, and charcoal or coke and hammering them together at the finishing forge to balance out the carbon levels between the two types of iron. This is the most labor intensive way to make steel, and dwarves usually have better options, but can be done if other resources are lacking. Note that Pig Iron no longer requires Flux
  
 
'''Crucible''' - Two types of Steel are made at the new Crucible furnace. Normal steel is made by taking Iron Bars and Wood and heating them with fuel or magma to add carbon to the iron to make steel. Crucible Steel is a special form of naturally alloyed steel made from Ilmenite (now an iron ore found in gabbro). Crucible Steel is made using Ilmenite, Wood, raw green glass, and fuel/magma. It is stronger than normal steel due to impurities of Vanadium in the Ilmentite.
 
'''Crucible''' - Two types of Steel are made at the new Crucible furnace. Normal steel is made by taking Iron Bars and Wood and heating them with fuel or magma to add carbon to the iron to make steel. Crucible Steel is a special form of naturally alloyed steel made from Ilmenite (now an iron ore found in gabbro). Crucible Steel is made using Ilmenite, Wood, raw green glass, and fuel/magma. It is stronger than normal steel due to impurities of Vanadium in the Ilmentite.
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'''Charcoal furnace''' - This high efficiency furnace turns wood into two units of Charcoal, although it is slightly harder to make than a normal wood burning furnace. It requires stone blocks to create.
 
'''Charcoal furnace''' - This high efficiency furnace turns wood into two units of Charcoal, although it is slightly harder to make than a normal wood burning furnace. It requires stone blocks to create.
  
===Alchemy Industry===
 
 
====Alchemical Items====
 
Alchemical Jar - Used for Alchemy Jars
 
 
Transport Tube - Used to trade Alchemical substances with merchants
 
 
====New Workshops====
 
Alchemy Laboratory - Used to perform most Alchemical jobs
 
 
Alchemy Workbench - Used to transfer Alchemical Components between transport bars and alchemical jars
 
 
Jarmaker's Workshop - Used to create Alchemical Jars from glass
 
 
Saltpeter Beds - Used to create Saltpeter for Alchemy
 
 
Oil Press - Used to Press oils from plants. Currently only for alchemical purposes.
 
 
Frothing Pool - Used to separate out usable minerals from Cobaltite
 
 
Tempering Chamber - Used to create the various Tempered Crystal bars
 
 
Separation Chamber - Used to separate Mithral and Levitite from their ores
 
 
Infusion Chamber - Creates powerful Elemental metals
 
 
Crystal Furnace - Workaround building to make Crystal Glass items, since they are currently bugged in DF
 
 
====Alchemical Metals====
 
Mithril - A rare and precious metal, Mithril is stronger than steel and much lighter
 
 
Bright Silver - When smelted normally, Truesilver gives Bright Silver. This shiny metal is roughly equivalent to Iron or Bronze, though a good bit lighter
 
 
Orihalcum - Mithril can be alloyed with Gold and Platinum to create Orihalcum. This Red metal is dense, but much harder than steel
 
 
Royal Bronze - When alloyed with Copper and Tin, Mithril gives you the purple Royal Bronze. This metal is stronger than regular bronze and a bit lighter
 
 
Levisium - Nearly weightless, this bright green metal does not make for good weapons. However, it does make for decent armor that won't weigh down the wearer.
 
 
Green Copper - When smelted normally, Levitite gives Green Copper. This metal is a bit stronger than copper and a bit lighter.
 
 
Verdant Bronze - When alloyed with copper and tin Levisium gives the brilliantly green Verdant Bronze. This metal is slightly lighter than regular bronze, and nearly as strong.
 
 
Shimmersteel - When alloyed with iron in the creation of steel, Levesium gives you the glittering Shimmersteel. This metal is slightly lighter than regular steel and nearly as strong.
 
 
Tempered Crystal - When tempered properly, Crystal Glass can be made into metallic bars. By themselves these bars are a good bit weaker than bronze or iron.
 
 
Blood Crystal - When crystal glass is tempered with Quicksilver you get Blood Crystal. Stronger than iron and razor sharp it makes for superb weapons.
 
 
Night Crystal - When crystal glass is tempered with Midnight Elixir you get Night Crystal. Stronger than iron, this dark blue metal makes good armor and blunt weapons.
 
 
Void Crystal - When crystal glass is tempered with Quicksilver, Midnight Exlixir, and Black Antimony you get the nearly black Void Crystal. This crystal is stronger and sharper than steel.
 
 
Glacium - Imbued with Elemental Water this metal is permanently cold to the touch. It is far superior to Steel.
 
 
Incendium - Imbued with Elemental Fire this metal is permanently warm to the touch. Some of the best weapons in the world are made from this metal.
 
 
Blazing Incendium - Imbued with Elemental Fire this metal is permanently hot to the touch. It is quite hazardous to work with.
 
 
Tempestium - Imbued with Elemental Air this metal crackles with energy. It can only be worked in small amounts, but ammo created with it can pierce the strongest armor.
 
 
Ward Iron - Imbued with Elemental Earth this metal is fantastically tough. Some of the best armor in the world is made from this metal.
 
 
Elementium - Imbued with all four Elements, this Metal is superior to everything but the fabled Adamantine.
 
 
 
====Alchemical Recipies====
 
[[Alchemy Basics]]
 
  
 
===Graphics===
 
===Graphics===
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[[Category:Mods]]
 
[[Category:Mods]]
[[ru:Civilization_Forge]]
 

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