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Editing Modification:Deserted squad mod

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{{mod}}
 
{{mod}}
This mod is presumed abandoned, as the developer seems to have vanished off the face of the Earth.
 
  
Dwarf Fortress Deserted Squad: HELL UNLEASHED is an expansion on DF: Deserted Squad. The original is currently under development by BW Mods. The mod will include several modifications, such as:
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It is essentially an entire re-write of Dwarf Fortress. It adds new creatures, new entities, new Megabeasts, and new minerals.  
  
== Telepaths ==
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==Storyline==
        *Ancient Telepaths are pure-blooded, and can create powerful weapons using their knowledge of nature.  
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The world of Dawncastle has experienced a terrible disaster--the Dark Wizards, Sorcerers and  
Weapons include: Staves, Wands, Books, Dragonswords, and Throwing Darts [tipped w/ poison]
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Dracon have made a pact to destroy the world. For the most part, they succeeded--the dwarves,
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once a great and powerful race, have fallen, and some, tempted by greed and power, joined the
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Dark Allies. Some of the Elves, sworn to vengeance on this menace, have exiled themselves to
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prevent interferance from the rest of their kind.
  
        *Medieval Telepaths have tainted blood, and lack the knowledge required to manufacture
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The goblins, a mountainous species, have been engulfed in a civil war. The basilisks have
Staves, Wands, Books, and [[Dragonswords]].
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been awoken from their eternal slumber, wreaking havoc on all civilizations. The drakes have
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begun to interbreed with basilisks, creating the dreaded dragons--and the demons, once
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peaceful, have begun to attack, forcing the last clan of wizards to lock them away into
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chambers deep underground, encased in solid adamantine.
  
        *Modern Telepaths are humans with some mental powers. Some call them Psychics. They cannot
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And the Dark Allies have created a large monsterous goblinoid--the Veilcarisi--to spread
create or use any weapons of the Ancient Telepaths, and only have three of the Powers--Telekinesis, Telepathy, and Teleportation. Thus, they are weak.
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their will throughout the land, though the Veilcarisi wanted slaves--Dark Wizard slaves--and  
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they turned against their makers.
  
== Basilisks ==
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This is the world from which the Dwarves would rebuild their race--through any means
        *Red Basilisks found inside volcanoes
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necessary...
  
        *Blue Basilisks found in bodies of water
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== New [[creature]]s ==
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* Giant Tarantula: A giant spider, primarily used by the Dracon entity.
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* Armoured elephant: A large, crudely armored elephant, used by the Dracon, Orc, Veilcarisi, and Giant Elf
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* War wolf: A wolf with light armor, sharp claws, and serrated teeth. Primarily used by the Dracon entity
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* Megalodon: A giant shark, capable of attacking any creature in its domain, including dwarves who fall into the ocean
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* Mechanical Spider: Wild, tamable, and trainable with an average animal trainer
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* Mechanical scorpion: Wild, tamable, and trainable by an average animal trainer
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* Mechanical wolf: Wild, tamable, and trainable by an average animal trainer
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* Mechanical dog: Wild, tamable, and trainable by an average animal trainer
  
        *Cyan Basilisks found everywhere but water and in magma
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== New entities ==
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* [[Dracon mod|Dracon]]: Larger, more dangerous versions of the Orcs
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* Veilcarisi: Large goblins that can evade any trap and can take on 7 champion dwarves. Will not trade
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*Western Dwarves: Dwarves
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*Eastern Dwarves: Dwarves
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*Corrupt Dwarves: Dwarves that will attack you
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*Cave Humans: Humans that live in caves
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*Western Humans: Humans
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*Eastern Humans: Humans
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*Western Elves: Elves
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*Eastern Elves: Elves
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*Exiled Elves: Elves that will attack you
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*Mountain Goblins: Goblins that are friendly
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*Twisted Goblins: Goblins that will attack you
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*Orcs: Giant goblinoid creatures that are incredibly strong and can destroy a fortress in a single go. Will not ambush you--they just besiege you
  
        *Green Basilisks found in forests
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== New minerals ==
  
== Dwarves ==
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=== [[Metal]]s ===
        *Mountain Dwarves life in cities above the ground
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* Alumibroniorn: An alloy of alluminum, bronze, and iron.
  
        *Deep Dwarves live in tunnels beneath the earth, and have so adapted.
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=== [[Stone]]s ===
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* Raw adamintite: Similar to adamantine, but not nearly as valuable.
  
        *Forest Dwarves live in forest retreats, much like the elves.
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=
  
== Gods ==
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== New [[Megabeast]]s ==
        *Can come down to assist or attack your settlement.
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*Black Basilisk
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*Common Basilisk
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*Yellow Basilisk
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*Mechanical Basilisk
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*Fire Dragon
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*Water Dragon
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*Poisoned Dragon
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*Fire Hydra
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*Water Hydra
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*Poisoned Hydra
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*Titan
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*Titan [two kinds]
  
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== Development ==
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The prototype, not yet available, is currently being tested for impurities before being released. The latest update to the program was 12/19/09.
  
== Wyyvern Guards ==
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The mod is set to be released some time in 2010, though when is currently unknown.
 
 
        Animated statues made of Goldsteel, designed to defend the fortress. Can supplement a Dwarven Military.
 
 
 
== Minerals added ==
 
        Dragonstone used for strengthening weapons
 
 
 
        Darkstone cannot be used for forging directly, but can be mixed with iron to form Darkmetal,
 
a magic-absorbing substance that can be used to create armor or weapons to be used by those possessing no magic of their own.
 
 
 
        Gen, an embodiment of magic itself, can be added to any mineral to create Genmetal, the rarest metal of all.
 
 
 
        Goldsteel, an alloy of gold, Gen, and Darkstone, can be used to make powerful weapons like Wyyvern Guards
 
 
 
 
 
== Additional Info ==
 
 
 
Deserted Squad will also come with a fortress already settled, with a military and equipment selected to ensure military efficiency.
 
 
 
== Future Plans? ==
 
 
 
    Another mod '''may''' be released, under the name of "DFDS: Dark Warriors".
 

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