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Editing Modification:The Long Night: Weapons

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Updating to 2.68
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{{Quality|Tattered|[[User:DeusVult6|DeusVult6]] ([[User talk:DeusVult6|talk]]) 23:37, 15 September 2020 (UTC)}}
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Updating to 2.6
 
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The wasteland is a dangerous place, and one is well-advised to go armed if one intends to last. The Long Night sports a wide array of weaponry with a daunting number of modifiers. Most modifier changes are cosmetic, however some do alter the attack profile or several other stats such as size.
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The wasteland is a dangerous place and one is well-advised to go armed if one intends to last. The Long Night sports a wide array of weaponry with a daunting number of modifiers. Most modifier changes are cosmetic, however some do alter the attack profile or several other stats such as size.
  
 
=== Ranged Weapons ===
 
=== Ranged Weapons ===
 
The staple ranged weapon of the era is the electric projectile launcher, or railgun. Coilguns are also extant, but are for the privileged nations who can afford to produce the more advanced weapon. Railguns can be considered the simple, brute-force variant compared to the more elegant and sophisticated coilguns. Either way, they use the same ammunition and share the Railgunner skill.
 
The staple ranged weapon of the era is the electric projectile launcher, or railgun. Coilguns are also extant, but are for the privileged nations who can afford to produce the more advanced weapon. Railguns can be considered the simple, brute-force variant compared to the more elegant and sophisticated coilguns. Either way, they use the same ammunition and share the Railgunner skill.
  
'''Rifles''' and '''Pistols''': Bullets (small surface area blunt damage, like a whip)<br>
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Rifles and Pistols: Bullets (small surface area blunt damage, like a whip)
'''Snipers''': Penetrator Rods (piercing damage)<br>
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Snipers: Penetrator Rods (piercing damage)
'''Cannons''': Kinetic, Fragmentation, and Plasma-Jet rockets (blunt, slashing, and piercing damage respectively)
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Cannons: Kinetic, Fragmentation, and Plasma-Jet rockets (blunt, slashing, and piercing damage respectively)
  
 
Coilguns are better than railguns in all regards, but only a few nations make use of them due to their complexity.
 
Coilguns are better than railguns in all regards, but only a few nations make use of them due to their complexity.
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There are also chemical-propellant weapons in the form of Scatterguns, which are an evolution of the shotgun optimized for launching powerful projectiles and minimizing recoil. Railguns are already seen as an unsophisticated weapon compared to coilguns, whereas scatterguns are pure brutality. While a ranged weapon like the railgun, they require a different set of skills to operate and maintain, and so use the Chemgunner skill. Some primitive nations also make use of Nailguns, which fire small spikes at foes. These weapons also use the Chemgunner skill.
 
There are also chemical-propellant weapons in the form of Scatterguns, which are an evolution of the shotgun optimized for launching powerful projectiles and minimizing recoil. Railguns are already seen as an unsophisticated weapon compared to coilguns, whereas scatterguns are pure brutality. While a ranged weapon like the railgun, they require a different set of skills to operate and maintain, and so use the Chemgunner skill. Some primitive nations also make use of Nailguns, which fire small spikes at foes. These weapons also use the Chemgunner skill.
  
'''Scatterpistols''': 6-gauge slugs/rounds<br>
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Scatterpistols: 6-gauge slugs/rounds
'''Scatterguns''': 4-gauge slugs/rounds<br>
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Scatterguns: 4-gauge slugs/rounds
'''Scattercannons''': 2-gauge slugs/rounds
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Scattercannons: 2-gauge slugs/rounds
  
'''Wedge Bow''': A large, sharp-edged bow that can be used as a type of double-edged sword along with its traditional role as a projectile weapon. Frequently used by hunters and skirmishers for its use in both melee and ranged battles.
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Wedge Bow: A large, sharp-edged bow that can be used as a type of double-edged sword along with its traditional role as a projectile weapon. Frequently used by hunters and skirmishers for its use in both melee and ranged battles.
  
'''Taper Bow''': The equivalent of the taper sword for blade bow weapons, it allows you to stab as well as slash and is generally lighter and more elegant.
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Taper Bow: The equivalent of the taper sword for blade bow weapons, it allows you to stab as well as slash and is generally lighter and more elegant.
  
 
Although any ranged weapon can be used as a club, spear, or axe in a pinch, they tend to be far more powerful than their melee counterparts when used properly and loaded with ammunition. Please note that the fabrication menu can be very confusing with many different options for each weapon type. For fortress mode, the adjectives are primarily cosmetic, although, as noted in the table below, some vary slightly in size and some have different melee profiles due to different bayonet fittings.
 
Although any ranged weapon can be used as a club, spear, or axe in a pinch, they tend to be far more powerful than their melee counterparts when used properly and loaded with ammunition. Please note that the fabrication menu can be very confusing with many different options for each weapon type. For fortress mode, the adjectives are primarily cosmetic, although, as noted in the table below, some vary slightly in size and some have different melee profiles due to different bayonet fittings.

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