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Editing Nightmare

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[[File:nightmare_sprite_preview.png|right]]'''Nightmares''' {{Tile|Ñ|0:1}} are procedurally-generated, [[fanciful]] [[night creature]]s summoned by [[necromancer]]s and [[demon]]s{{Verify}} to fight in battle, larger than [[dwarf|your]] [[human|standard]] [[elf|humanoids]], but smaller than [[titan]]s and [[forgotten beast]]s. They are short-lived, and neutral to creatures with {{token|NO_FEAR|c}}. Nightmares summoned in fortress mode will be friendly. When summoned, nightmares will possess Talented [[skill]] in [[Observer|observing]], [[Fighter|fighting]], [[wrestling]], [[Biter|biting]], [[Striker|striking]], [[Kicker|kicking]] and [[dodging]].  They do not need to [[sleep]], [[eat]] or drink, feel no [[pain]] (though still have nerves that can be [[Wound|damaged]], therefore affecting motor function), cannot be stunned, feel no fear, completely avoid [[traps]], don't need to breathe, or feel dizziness, nausea, and never get tired from over-exertion.
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'''Nightmares''' {{Tile|Ñ|0:1}} are procedurally generated [[night creature]]s summoned by [[necromancer]]s and [[demon]]s{{Verify}} to fight in battle.
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They are larger than [[dwarf|your]] [[human|standard]] [[elf|humanoids]], but smaller than [[titan]]s and [[forgotten beast]]s. They are short-lived, and neutral to creatures with {{token|NO_FEAR|c}}. Nightmares summoned in fortress mode will be friendly.
  
Graphically, the sprites that nightmares use will be of black, mysterious-looking creatures that resemble the generated appearance they've been given. This same setup is used for other procedurally-generated creatures, such as [[bogeyman|bogeymen]] and [[experiment]]s.
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All nightmares are linked with the [[sphere]]s of misery, night, and nightmares.
 
 
Since they are procedurally-generated, their in-game appearance (which can be seen by spawning them in the [[object testing arena]]) will vary by world, but will always end with: "Now you will know why you fear the night." This same quote is associated with [[bogeymen]]. By default, there are multiple nightmare types per world, and the number can be set in [[Advanced_world_generation#Number_of_Nightmare_Types|advanced world generation]]. Like many procedurally-generated creatures in the game, not only can their appearance be randomized, but the color of their blood.
 
 
 
All nightmares are linked with the [[sphere]]s of misery, night, and - unsurprisingly - nightmares.
 
  
 
Some dwarves [[preferences|like]] nightmares for their ''unfathomably horrifying nature.''
 
Some dwarves [[preferences|like]] nightmares for their ''unfathomably horrifying nature.''
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[[File:nightmare_creature.jpg|thumb|310px|center|Too much for the neurons to handle.<br /><small>''Art by jlcseiles (John L C Seiles)''</small>]]
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[[File:nightmare_creature.jpg|thumb|310px|center|Too much for the neurons to handle.<br />''Art by jlcseiles'']]
  
 
{{gamedata|title=Example raws (as extracted from world.dat in version 0.47.04)|
 
{{gamedata|title=Example raws (as extracted from world.dat in version 0.47.04)|
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{{Creatures}}
 
{{Creatures}}
[[Category:DF2014:No Pain]]
 
[[Category:DF2014:No Stun]]
 
[[Category:DF2014:No Exert]]
 
[[Category:DF2014:Syndrome]]
 
 
[[ru:Nightmare]]
 
[[ru:Nightmare]]

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