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Editing Pasture

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A pasture is defined using the {{k|z}}one menu. Once created, you can then select which animals will graze there by clicking the rabbit icon with the yellow plus. Animals currently assigned to this pasture will have a yellow downwards arrow and a green checkmark left of them. Animals assigned to ''some'' pasture, the previously defined one or otherwise, will just have the yellow downwards arrow. If the brackets contain the 'cage' symbol (‼), it means that animal is currently caged. If that animal is selected for this pasture, they will be automatically uncaged and brought to the pasture by a dwarf (this is actually a good way to get animals you bought from a merchant uncaged quickly, without having to actually build the cage somewhere first). Note that an animal in a stockpiled cage within the defined pen/pasture area (i.e. stockpile overlaps pen/pasture zone) is considered to be within the pasture already and will not be released.
 
A pasture is defined using the {{k|z}}one menu. Once created, you can then select which animals will graze there by clicking the rabbit icon with the yellow plus. Animals currently assigned to this pasture will have a yellow downwards arrow and a green checkmark left of them. Animals assigned to ''some'' pasture, the previously defined one or otherwise, will just have the yellow downwards arrow. If the brackets contain the 'cage' symbol (‼), it means that animal is currently caged. If that animal is selected for this pasture, they will be automatically uncaged and brought to the pasture by a dwarf (this is actually a good way to get animals you bought from a merchant uncaged quickly, without having to actually build the cage somewhere first). Note that an animal in a stockpiled cage within the defined pen/pasture area (i.e. stockpile overlaps pen/pasture zone) is considered to be within the pasture already and will not be released.
  
Once all animals are selected, finish by pressing {{K|Esc}} or right clicking and idle [[Hauling#Animal_hauling|animal hauler]]s will lead the animals to pasture.
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Once all animals are selected, finish by pressing {{K|Esc}} or right clicking and idle animal haulers will lead the animals to pasture.
  
 
Any animal may be assigned to a pasture, though wild and hostile animals won't reliably stay in one. You can also create pastures inside (on rock) and use them to confine animals that do not need to eat (like [[pig]]s) in certain areas. If there is fungus or moss on your indoor floors (e.g. on soil after breaching the caverns), the animals will consume that in place of grass.  
 
Any animal may be assigned to a pasture, though wild and hostile animals won't reliably stay in one. You can also create pastures inside (on rock) and use them to confine animals that do not need to eat (like [[pig]]s) in certain areas. If there is fungus or moss on your indoor floors (e.g. on soil after breaching the caverns), the animals will consume that in place of grass.  

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