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*RipandTearBonus: Mod in Doomguy and/or a BFG.
 
*RipandTearBonus: Mod in Doomguy and/or a BFG.
  
===Frozen North===
+
===Eskimo===
Live like the Inuit! Only try if you are an expert.
+
Live like the Eskimo! Only try if you are an expert
 
* Embark somewhere with tundra or glacial biome.
 
* Embark somewhere with tundra or glacial biome.
 
* Lot of fishermen, hunters and only a few diggers.
 
* Lot of fishermen, hunters and only a few diggers.
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===Amazon dwarves===
 
===Amazon dwarves===
*Kill or lock away all male dwarves, kids are allowed until they grow up.
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*Kill or lock in somewhere all male dwarves, kids are allowed until they grow up.
 
*BONUS: military use only bows and spears.
 
*BONUS: military use only bows and spears.
*MRA Bonus: Do the same but with women instead
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*DOESTHISMAKEITOFFENSIVE Bonus: Do the same but with women instead
  
 
Alternative: Instead of killing the males, use them as slaves and make them work for the female dwarves. Put all the females in the military, no male nobles allowed.
 
Alternative: Instead of killing the males, use them as slaves and make them work for the female dwarves. Put all the females in the military, no male nobles allowed.
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*Modding BONUS: Mod the raws and actually embark as humans.
 
*Modding BONUS: Mod the raws and actually embark as humans.
 
*Naming BONUS: Name the fort 'Tombstone'.
 
*Naming BONUS: Name the fort 'Tombstone'.
*Modding BONUS: Mod the raws to make sentients butcherable, cause a food shortage and attempt to recreate the Donner Party.
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*Modding BONUS: Mod the raws to make sentinents butcherable, cause a food shortage and attempt to recreate the Donner Party.
 
*Modding BONUS: Add dysentery.
 
*Modding BONUS: Add dysentery.
 
*Mega Modding BONUS: Add guns and bullets of some sort.
 
*Mega Modding BONUS: Add guns and bullets of some sort.
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* BONUS: assign each dwarf to one group: rangers, stewards, builders where rangers go regularly ranging to the other side of The Wall, builders build it (duh) and stewards do everything else
 
* BONUS: assign each dwarf to one group: rangers, stewards, builders where rangers go regularly ranging to the other side of The Wall, builders build it (duh) and stewards do everything else
 
* MEGA BONUS: All of your dwarves have to have basic 1-year battle training after which are they assigned to some group and start to be somewhat useful
 
* MEGA BONUS: All of your dwarves have to have basic 1-year battle training after which are they assigned to some group and start to be somewhat useful
* GAMEOFTHRONUS: Rebuild Castle Black and have everything within the castle.
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* GAMEOFTHRONESBONUS: Rebuild Castle Black and have everything within the castle.
  
 
===The World is Flat===
 
===The World is Flat===
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** Create lines like the Nazca to honour Armok, so he will send some rain (maybe).
 
** Create lines like the Nazca to honour Armok, so he will send some rain (maybe).
 
* BONUS: No Mechanics and only limited (i.e. only copper) or no metalworking.
 
* BONUS: No Mechanics and only limited (i.e. only copper) or no metalworking.
* BONUS: Live underground in the caverns. Create their little huts out of rock and mushroom wood.
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* BONUS: Live underground in the caverns. Create there little huts out of rock and shrooms
  
 
===Cave Men===
 
===Cave Men===
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* Beds can only be designated as barracks or a dormitory, and no dwarf can be assigned to a bed (even nobles).
 
* Beds can only be designated as barracks or a dormitory, and no dwarf can be assigned to a bed (even nobles).
 
* Coins are forbidden.
 
* Coins are forbidden.
* Be aware that nobles are to be considered part of the "bourgeoisie" and are to be [[Unfortunate accident|dealt with]] immediately.
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* Be aware that nobles are to be considered part of the "bourgeoisie" and [[Unfortunate accident|dealt with]] immediately.
 
* Establish a communal military plan and force everybody to be a part of the military at some time or another. Share all weapons and armor, anybody that tries to make an artifact weapon, either share the weapon, or somehow destroy it, and then execute the individual who made it.
 
* Establish a communal military plan and force everybody to be a part of the military at some time or another. Share all weapons and armor, anybody that tries to make an artifact weapon, either share the weapon, or somehow destroy it, and then execute the individual who made it.
 
* Force everybody to take turns and act as the executive dwarf for the month/season/year. If that person makes decisions that go against the good of the commune, execute them.
 
* Force everybody to take turns and act as the executive dwarf for the month/season/year. If that person makes decisions that go against the good of the commune, execute them.
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*Unimportant Nobles are to be executed upon first mandate, or exiled at a random point in time.
 
*Unimportant Nobles are to be executed upon first mandate, or exiled at a random point in time.
 
*Any dwarf that has any relation to any noble must be executed.  
 
*Any dwarf that has any relation to any noble must be executed.  
*Kill any other dwarf if he has any whiff of aristocracy about him. Use your discretion.
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* Kill any other dwarf if he has any whiff of aristocracy about him. Use your discretion.
  
 
===Specialized economy===
 
===Specialized economy===

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