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Editing Playstyle challenge
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− | {{Quality| | + | {{Quality|Exceptional|[[User:Reilwin|Reilwin]] 03:58, 3 April 2012 (UTC)}} |
The following is a list of [[challenge]]s relating to playstyle. | The following is a list of [[challenge]]s relating to playstyle. | ||
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* Hobbits are uninterested in machines more complicated than the odd water-mill - no traps of any sort, though a drawbridge, dogs and militia as a concession to safety may be acceptable. And, of course, a mill. | * Hobbits are uninterested in machines more complicated than the odd water-mill - no traps of any sort, though a drawbridge, dogs and militia as a concession to safety may be acceptable. And, of course, a mill. | ||
− | * Elves are your friends - always give them your preference as a trading partner. Go to the effort of storing your trade goods in large pots, so you can sell them your finest liquors for their valuable woodcrafts. | + | * Elves are your friends - always give them your preference as a trading partner. Go to the effort of storing your trade goods in barrels and large pots, so you can sell them your finest liquors for their valuable woodcrafts. |
===Humans - Living Large and Standing Tall=== | ===Humans - Living Large and Standing Tall=== | ||
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* BONUS: Construct a large sickle-hammer at the fortress entrance to show the regime. | * BONUS: Construct a large sickle-hammer at the fortress entrance to show the regime. | ||
− | ===Hermit | + | ===Hermit=== |
* Spend points ONLY on ONE [[pick]]. | * Spend points ONLY on ONE [[pick]]. | ||
− | A well known and popular challenge. Kill off | + | A well known and popular challenge. Kill off 6 starting dwarves and any [[immigrant]]s as they arrive, and try to make a living for the last dwarf. Turn away merchants. If they don't leave, kill them. |
'''Variants''' | '''Variants''' |