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[[Hatch cover|Hatches]] can be placed over [[channel]]s, [[stair]]s, [[ramp]]s, etc. to prevent [[water]] from moving vertically but will still allow the tile to be used, even as a water source (and possibly still for fishing too). Note that the construction of a hatch over the input tile of a [[Screw pump]] prevents water from being pumped.
 
[[Hatch cover|Hatches]] can be placed over [[channel]]s, [[stair]]s, [[ramp]]s, etc. to prevent [[water]] from moving vertically but will still allow the tile to be used, even as a water source (and possibly still for fishing too). Note that the construction of a hatch over the input tile of a [[Screw pump]] prevents water from being pumped.
  
==Plumbing schemes==
+
==Plumbing Schemes==
 
Using the information above, you can devise a number of ways to get the water where you want it to be. The following schemes provide a starting point for beginners:
 
Using the information above, you can devise a number of ways to get the water where you want it to be. The following schemes provide a starting point for beginners:
  
 
===Safe well===
 
===Safe well===
  
'''Side view'''
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'''Side view''' <br />
<diagram fg="000" bg="c0c0c0">
+
 
▒▒▒▒▒▒▒▒X▒[#1:1]≈≈≈[#] <-- potable water source
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▒▒▒▒▒▒▒▒X▒≈≈≈ <-- potable water source
▒▒▒▒▒▒▒▒X▒
+
▒▒▒▒▒▒▒▒X▒
  ○ ▒▒><▒
+
  w ▒▒OO▒
▒▒ ▒▒▒▒X▒▒
+
▒▒ ▒▒▒▒X▒▒
▒  ▒▒▒X▒▒
+
▒  ▒▒▒X▒▒
▒▒#▒▒▒▒X▒▒
+
▒▒_▒▒▒▒X▒▒
▒▒    X▒▒
+
▒▒    X▒▒
▒▒▒▒▒▒▒▒▒▒
+
▒▒▒▒▒▒▒▒▒▒
</diagram>
 
  
<diagram fg="000" bg="c0c0c0">
+
'''Pressure regulator, Top view''' <br />
▒▒▒▒
+
▒▒▒▒
▒▒<▒ <--up stair (to water source)
+
▒▒u▒ <--up stair (to water source)
▒>▒▒ <--down stair (to reservoir)
+
▒d▒▒ <--down stair (to reservoir)
▒▒▒▒
+
▒▒▒▒
</diagram>
 
  
Dig the up/down stairs ('X') near a source of good clean water (river, stream), and tunnel to the location below where you want your well. Make sure to add the pressure regulator ('><') at the height of the well by digging another stairway diagonally adjacent to the first. Dig out the reservoir on the left side, channel down into the supply tunnel, and add a floor [[grate]] ('#') directly below the well (this grate keeps enemies from entering your fort via the well). Finally, channel a connection between the water source and your supply tunnel to fill the reservoir, and build your well (''). You can also build additional wells directly above the first, as long as you channel a clear path straight down into the reservoir.
+
Dig the up/down stairs ('X') near a source of good clean water (river, stream), and tunnel to the location below where you want your well. Make sure to add the pressure regulator ('OO') at the height of the well by digging another stairway diagonally adjacent to the first. Dig out the reservoir on the left side, channel down into the supply tunnel, and add a [[grate]] ('_') directly below the well (this grate keeps enemies from entering your fort via the well). Finally, channel a connection between the water source and your supply tunnel to fill the reservoir, and build your well ('w'). You can also build additional wells directly above the first, as long as you channel a clear path straight down into the reservoir.
  
 
===Pillar of pools===
 
===Pillar of pools===
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Can be used to provide each level with a pool. A central 'pillar' of water extends all the way down and provides the water.
 
Can be used to provide each level with a pool. A central 'pillar' of water extends all the way down and provides the water.
  
'''Top floor, top view'''
+
* ▒ = wall
<diagram fg="000" bg="c0c0c0">
+
* H = channeled out
▒▒▒▒▒▒▒
+
* ≈ = water
._▒>|[#1:1]≈≈≈[#] <-- water tunnel (e.g. coming from a river or your cistern). | = floodgate
+
* | = flood gate
._▒▒▒▒▒
+
* d = down staircase
▒▒▒▒▒▒▒
+
* x = up/down staircase
</diagram>
 
  
'''Top &minus;1, top view'''
 
<diagram fg="000" bg="c0c0c0">
 
▒▒▒▒▒▒▒
 
▒[#1:1]≈[#]▒X▒_.
 
▒[#1:1]≈≈[#]▒▒_.
 
▒▒▒▒▒▒▒
 
</diagram>
 
  
'''Top &minus;2, top view'''
+
'''Top floor, Top view''' <br />
<diagram fg="000" bg="c0c0c0">
+
▒▒▒▒▒▒▒
▒▒▒▒▒▒▒
+
  H▒d|≈≈≈ <-- water tunnel (e.g. coming from a river or your cistern)
._▒X▒[#1:1]≈[#]▒
+
  H▒▒▒▒▒
._▒▒[#1:1]≈≈[#]▒
+
▒▒▒▒▒▒▒
▒▒▒▒▒▒▒
+
 
</diagram>
+
'''Top -1, Top view''' <br />
 +
▒▒▒▒▒▒▒
 +
▒≈▒x▒H
 +
▒≈≈▒▒H
 +
▒▒▒▒▒▒▒
 +
 
 +
'''Top -2, Top view''' <br />
 +
▒▒▒▒▒▒▒
 +
  H▒x▒≈▒
 +
  H▒▒≈≈▒
 +
▒▒▒▒▒▒▒
  
 
Keep the central block (with up/down staircase) aligned on each level. For lower levels simply continue alternating the -1 and -2 layouts.
 
Keep the central block (with up/down staircase) aligned on each level. For lower levels simply continue alternating the -1 and -2 layouts.
Line 315: Line 315:
 
You can also add additional floodgates on each level if you like:
 
You can also add additional floodgates on each level if you like:
  
'''z-1, top view'''
+
'''z-1, Top view''' <br />
<diagram fg="000" bg="c0c0c0">
+
▒▒▒▒▒▒▒
▒▒▒▒▒▒▒
+
▒≈▒x▒H
▒[#1:1]≈[#]▒X▒_.
+
▒≈|▒▒H
▒[#1:1]≈[#]|▒▒_.
+
▒▒▒▒▒▒▒
▒▒▒▒▒▒▒
 
</diagram>
 
  
'''z-2, top view'''
+
'''z-2, Top view''' <br />
<diagram fg="000" bg="c0c0c0">
+
▒▒▒▒▒▒▒
▒▒▒▒▒▒▒
+
  H▒x▒≈▒
._▒X▒[#1:1]≈[#]▒
+
  H▒▒|≈▒
._▒▒|[#1:1]≈[#]▒
+
▒▒▒▒▒▒▒
▒▒▒▒▒▒▒
 
</diagram>
 
  
 
== See Also==
 
== See Also==

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