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Editing Saved game folder

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* A series of files named ''region_snapshot-#.dat''. These are the historical maps available in [[Legends|Legends mode]].
 
* A series of files named ''region_snapshot-#.dat''. These are the historical maps available in [[Legends|Legends mode]].
 
* A series of files named ''site-#.dat''. These files store the detailed map data of previously abandoned or retired fortresses.
 
* A series of files named ''site-#.dat''. These files store the detailed map data of previously abandoned or retired fortresses.
* A series of files named ''unit-#.dat''. These contain the details of historical creatures which might potentially visit your fortress. Prior to version 0.44.10, modifying or deleting these files would lead to the dreaded "Nemesis Unit Load Failed" crash, but now the game will attempt to gracefully recover from such corruption by regenerating the unit from other available information.
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* A series of files named ''unit-#.dat''. These contain the details of historical creatures which might potentially visit your fortress. In earlier versions of Dwarf Fortress, modifying these files could lead to the dreaded "Nemesis Unit Load Failed" crash.
 
* Depending on the mode currently active (or the lack thereof), a large file named ''world.sav'' or ''world.dat''. In [[fortress mode]], this file is named ''world.sav'' and includes the current fortress data, as well as the world data. In a save without a currently active game, this is the main save folder. The custom raws generated for the [[forgotten beast]]s, [[titan]]s, [[demon]]s, [[night creature]]s, and [[Evil|evil effects]] are stored inside this file. Replacing this entire file will almost certainly crash the game; however, replacing certain portions of the raws included may still keep the save folder working.
 
* Depending on the mode currently active (or the lack thereof), a large file named ''world.sav'' or ''world.dat''. In [[fortress mode]], this file is named ''world.sav'' and includes the current fortress data, as well as the world data. In a save without a currently active game, this is the main save folder. The custom raws generated for the [[forgotten beast]]s, [[titan]]s, [[demon]]s, [[night creature]]s, and [[Evil|evil effects]] are stored inside this file. Replacing this entire file will almost certainly crash the game; however, replacing certain portions of the raws included may still keep the save folder working.
  

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