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- 21:50, 15 December 2008 diff hist -1 m 40d:Metalsmith's forge →Finished goods
- 21:28, 15 December 2008 diff hist 0 m 40d:Stone →Other Stone
- 04:40, 15 December 2008 diff hist +17 m 40d:Item value
- 02:28, 15 December 2008 diff hist +367 40d Talk:Item value →Weapon Value?
- 23:50, 11 December 2008 diff hist +5 m 40d:Soil Small distinction, but important.
- 21:23, 11 December 2008 diff hist +736 40d:Seed Saw the bit about seed bags, and just kinda went from there.
- 20:41, 11 December 2008 diff hist +260 40d:Stockpile Added and changed a few things.
- 20:18, 11 December 2008 diff hist +206 40d Talk:Item quality →Artifact quality modifier?
- 20:14, 11 December 2008 diff hist +298 40d Talk:Legendary artifact →Artifact quality modifier?
- 19:33, 5 December 2008 diff hist +188 40d Talk:Armor →Decorating Armor
- 01:25, 28 November 2008 diff hist +76 40d:Armor In my current fort, I have a perfectly good artifact Turtle Bone Helm rotting in a bin because every time I put a soldier to chain or plate, he drops it and grabs a metal one.
- 21:27, 23 October 2008 diff hist +699 40d Talk:Item value →Wood and Stone Values
- 18:16, 13 October 2008 diff hist +141 40d Talk:Room →doors
- 17:57, 13 October 2008 diff hist +88 40d Talk:Room →Z levels?
- 17:55, 13 October 2008 diff hist +623 40d Talk:Room →doors
- 16:50, 13 October 2008 diff hist 0 m 40d:Stone Are you sure you're looking at the right stone? Because I've got a whole screen of Andesite-walled tunnels right in front of me, and it's the infinity sign.
- 06:08, 12 October 2008 diff hist 0 m 40d:Stone Just saw a 1-tile one.
- 00:58, 8 October 2008 diff hist +185 40d Talk:Captured creatures →Capturing friends
- 05:21, 3 October 2008 diff hist -4 m 40d Talk:Cave adaptation →Tiles that count as outside for cave adaptation
- 05:10, 3 October 2008 diff hist +359 40d Talk:Cave adaptation →Tiles that count as outside for cave adaptation