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  • :{{DFtext|A miner has located an underground river.|1:0:1}} [[Image:23a_cave_river.png|thumb|right|A section of the cave river.]]
    5 KB (824 words) - 21:13, 25 July 2021
  • ==Indoor/Underground Irrigation == ...farm plot for the dwarven crops such as [[plump helmet]]s directly on any underground soil tiles. This method obviates the need for irrigation entirely, so is re
    17 KB (3,052 words) - 20:14, 23 June 2017
  • A '''dam''' can be built across a [[river]] or [[brook]]. This may negatively impact [[Maximizing_framerate|the game *Stopping a river from flowing altogether
    7 KB (1,321 words) - 16:28, 12 June 2023
  • A '''dam''' can be built across a [[river]] or [[brook]]. This has several uses, but may negatively impact [[Maximiz *Stop a river from flowing altogether
    7 KB (1,317 words) - 03:18, 20 December 2022
  • A dam can be built across a [[river]] or [[brook]]. This has several uses: *Stop a river from flowing altogether
    8 KB (1,393 words) - 20:09, 23 June 2017
  • A dam can be built across a [[river]] or [[brook]]. This has several uses: *Stop a river from flowing altogether
    6 KB (1,164 words) - 07:01, 9 January 2016
  • ...ient than building an aqueduct and pump stack driven by waterwheels in the river. The pump stack raises it to the height of your fort, where it flows throu ...aquifer]], or other limitless water source, makes for a waterfall entirely underground.
    100 KB (16,380 words) - 19:18, 14 November 2023
  • ...ient than building an aqueduct and pump stack driven by waterwheels in the river. The pump stack raises it to the height of your fort, where it flows throu ...aquifer]], or other limitless water source, makes for a waterfall entirely underground.
    96 KB (15,752 words) - 04:01, 20 December 2022
  • You can't travel because you are journeying underground. Temperate Freshwater River
    311 KB (47,240 words) - 11:27, 4 October 2011
  • ...and possibly their rate of flow. Brooks being the smallest type of surface river do have the unique property that they can be crossed safely without needing ...g as wide as 40 tiles to tiny '''brooks''' which are only four tiles wide. River tiles will also be constantly blinking which indicates that the water has [
    7 KB (1,131 words) - 19:00, 31 July 2012
  • ** One family per hobbit-hole, though that may include the help. No underground connections between holes, either. * No underground connections between different areas.
    85 KB (14,135 words) - 16:52, 7 May 2024
  • ...ient than building an aqueduct and pump stack driven by waterwheels in the river. The pump stack raises it to the height of your fort, where it flows throu ...aquifer]], or other limitless water source, makes for a waterfall entirely underground.
    70 KB (11,448 words) - 14:39, 15 December 2020
  • ** One family per hobbit-hole, though that may include the help. No underground connections between holes, either. * No underground connections between different areas.
    84 KB (13,988 words) - 03:49, 20 December 2022
  • This was an impossible situation. The underground highway was still years away from completion. Because the dwarves were dep ...was the only worker in the outpost willing to brave the depths of the cave river in order to service the floodgate mechanisms when they became clogged with
    156 KB (27,608 words) - 08:54, 15 November 2022
  • ...ures. Brooks are very common - almost every tile around a stream or larger river will have a brook running through it. ...r Rivers so they can be considered quite valuable. Usually they have minor river tributaries and can often feed large [[lake]]s. Major rivers are much wider
    4 KB (714 words) - 02:18, 15 August 2021
  • ...e cup spawn (optional - you can always harvest dimple cups from the [[cave river]]) ...floodgate]]s, [[table]]s, [[chair]]s, [[door]]s, [[bridge]]s to span the [[river]] and [[chasm]], and other structures.
    31 KB (5,230 words) - 15:54, 8 December 2011
  • ** One family per hobbit-hole, though that may include the help. No underground connections between holes, either. * No underground connections between different areas.
    71 KB (11,875 words) - 16:34, 26 July 2021
  • ...he magma flow, the glowing pits, and adamantine. The first three features (river, chasm, and magma) zigzag back and forth quite a bit, so the gems and ores ...the part of the mountain that stretches from the mountain face to the cave river.
    7 KB (1,235 words) - 15:39, 8 December 2011
  • Sand was always available, from the banks of the indoor or outdoor river. *Steel was necessary for building things over the magma river; Iron could be used with magma in other places.
    11 KB (1,863 words) - 21:11, 18 January 2023
  • ...t content no longer exists in the current version of the game (e.g. [[Cave river]], [[Chunk]]). In these cases the cv: alias cannot be used. ...s not been referenced by any wiki pages post 40d, and even then [[40d:Cave river]] was already an outdated redirect. Before changing the redirect, it was re
    127 KB (20,227 words) - 21:06, 24 April 2024

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