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  • ...]]‡ in it, altering it to not accept seeds, plants or drink (the seeds and plants go in the stockpile next to the farm plots, and the drinks can stay at the First, go back to the surface with {{K|F1}}, then use {{K|b}}-{{K|j}} to set up a [[cage]]. Move the cur
    17 KB (3,136 words) - 19:10, 12 November 2020
  • Underground life can be even more dangerous than surface life. Dig down to a cavern, and expect to be fending off hordes of smaller, ...try [[butchering]] your [[domestic animal]]s, [[plant gathering|gathering plants]], or resorting to the [[hunting]] of local wildlife.
    14 KB (2,417 words) - 20:50, 28 May 2014
  • ...eed one and building one are two different things. Draining water from the surface can flood your fortress if you aren't careful, and building a well only to ..., [[murky pool]], or [[cavern]] lakes can provide water under a well. The surface of a brook tile will have to be channeled out, but it works just fine. Mur
    29 KB (5,253 words) - 21:22, 6 February 2014
  • ...low the ice is stone. {{Bug|358}} This makes it impossible to get from the surface down to the stone layers using only stairs. Instead, use [[ramp]]s. ...r to [[farm]], and that requires [[water]], which isn't to be found on the surface of a glacier. Also, water is needed at [[hospital]]s for cleaning and to g
    9 KB (1,602 words) - 18:55, 28 July 2021
  • ...is available, a [[quern]] can be used instead, although millstones process plants much faster than querns. Before they can be placed as a building, you must ...a millstone just under the surface lets it be powered by a windmill on the surface, like so:
    3 KB (426 words) - 17:11, 8 December 2011
  • * All caravans will bring extra food (meat and edible plants), wooden logs, and cloth/leather (for making clothes) if the supplies of yo *** 5 pieces of food - meat, fish, plants, or "other" in your [[Status]] screen (even though "other" includes inedibl
    23 KB (3,927 words) - 03:23, 29 May 2017
  • ...should train the dogs as wardogs so he has some protection while gathering plants. The starting seven form the heart of the military. It will be up to immigr ...Herbalism, in that a more skilled Herbalist produces much larger stacks of plants. This means more booze per precious barrel, more seeds for cooking, more ti
    28 KB (4,491 words) - 19:27, 27 January 2018
  • ...[biome]], flooded permanently or only periodically, with an abundance of [[plants|foliage]], including heavy, specialized [[tree]]-growth and a vast ecosyste ...e surface (and in occasionally unlucky circumstances, directly beneath the surface). It can be incredibly difficult to nigh-impossible to extract [[stone]]s f
    4 KB (566 words) - 16:02, 12 May 2013
  • One of the many genera of [[tree]]s found on the surface, the acacia can be found in most dry [[tropical]] [[biome|biomes]] with the {{Plants}}
    395 bytes (55 words) - 16:29, 8 December 2011
  • *Good/evil plants/trees don't appear (feather trees, [[glumprong]]s, [[sliver barb]]s, and [[ {{Plants}}
    751 bytes (112 words) - 16:50, 8 December 2011
  • *Good/evil plants/trees don't appear ([[feather tree]]s, glumprongs, [[sliver barb]]s, and [[ {{Plants}}
    584 bytes (83 words) - 06:17, 14 December 2011
  • ...round]] [[tree]]. They are found in nearly any [[temperate]] region with [[plants|vegetation]]. Like the overwhelming majority of overland trees, maple [[car {{Plants}}
    373 bytes (46 words) - 17:08, 8 December 2011
  • ...an be used in material definitions (whether for inorganics or those within plants and creatures) as well as in material templates. ...the material as plant, allowing it to be stored in food stockpiles under "Plants".
    21 KB (3,318 words) - 20:10, 10 March 2014
  • As the process of engraving gives the surface a quality level, it is suggested that you utilize highly skilled engravers ...estroy the engravings straight off, but with water you'll need to wait for plants to grow on the tile. In both cases, you will receive an unhappy [[thought]]
    2 KB (405 words) - 22:53, 18 October 2012
  • ...al climates offer vast varity of {{Catlink|Animals|animal}}- and {{Catlink|Plants|plant}}life (for example [[Forest#Tropical moist broadleaf forests|moist br
    1 KB (129 words) - 17:34, 8 December 2011
  • {{Plants}} {{Category|Surface trees}}
    547 bytes (76 words) - 17:07, 8 December 2011
  • An alternative to this is to dig [[channel|channels]] down from the surface, creating an area of tiles considered to be {{DFtext|Light |6:1}}{{DFtext|A * Brewer's stock: [[List of crops|brewable plants]].
    22 KB (3,621 words) - 14:25, 24 June 2022
  • ...y, even if you or I generally don't associate that substance with "growing plants". ..., and are usually closest to the top of the list, and thus, closest to the surface of the ground. <!-- belongs in fortress-starting article -->
    4 KB (637 words) - 20:48, 19 October 2016
  • ...hering|harvesting]] or by trading. They can also be [[Farming|grown]] on a surface [[farm plot]]. They can be [[food|consumed]] directly or [[brewing|brewed]] {{Plants}}
    423 bytes (56 words) - 16:51, 8 December 2011
  • {{Plants}} {{Category|Surface trees}}
    355 bytes (48 words) - 16:30, 8 December 2011

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