v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Search results

Jump to navigation Jump to search
  • ...e [OBJECT:CREATURE] to tell the game its a creature file. --[[User:Darkone|Darkone]] 18:17, 2 May 2008 (EDT) ...this little bit of code to show people how to add joints? --[[User:Darkone|Darkone]] 18:39, 2 May 2008 (EDT)<pre>
    21 KB (3,548 words) - 05:00, 2 May 2010
  • ...eperate GPU takes ALL those 2000 quads off the processor. --[[User:Darkone|Darkone]] 20:35, 12 May 2008 (EDT) ...vate core is probably the best thing you could do with it.--[[User:Darkone|Darkone]] 10:45, 12 May 2008 (EDT)
    8 KB (1,339 words) - 16:24, 24 November 2013
  • ...ack after it was lodged into a werewolf and he grabbed it.--[[User:Darkone|Darkone]] 18:52, 2 May 2008 (EDT)
    16 KB (2,627 words) - 00:27, 2 March 2012