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Rather than buy an item before embark, you can buy (some of) the raw materials, and just make the item after the game starts. The trade off is time lost vs cost saved - how long will it take you to make what you need, how soon will you need it, and how much "other stuff" can you buy instead?  
 
Rather than buy an item before embark, you can buy (some of) the raw materials, and just make the item after the game starts. The trade off is time lost vs cost saved - how long will it take you to make what you need, how soon will you need it, and how much "other stuff" can you buy instead?  
  
The most common scenario involves [[make your own weapons|forging your own picks and weapons]]. While not usually too much of a hardship, it can be dangerous to delay having any weapons if you expect possible hostile creatures. Furthermore, you will lose time - possibly 1/4 to 1/2 the first month - if you forge your own picks.  However, if your weaponsmith is skilled (even just a couple ranks), the finished item can be much higher quality than what you can buy (which is always "lowest quality"), which is important for weaponry, but makes no difference for mining. Dwarves can fight unarmed (especially small wild animals), so you have to balance the expected danger of your selected [[embark]] site against the savings.
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The most common scenario involves [[make your own weapons|forging your own picks and weapons]]. While not usually too much of a hardship, it can be dangerous to delay having any weapons if you expect possible hostile creatures. Furthermore, you will lose time - possibly 1/4 to 1/2 the first month - if you forge your own picks.  However, if your weaponsmith is skilled (even just a couple ranks), the finished item can be much higher quality than what you can buy (which is always "lowest quality"), which is important for weaponry, but makes no difference for mining. Dwarves can fight unarmed (especially small wild animals), so you have to balance the expected danger of your selected [[embark]] sight against the savings.
  
 
Another consideration is how difficult it will be to find and gather the necessary resources on your map.  Bringing a few logs/stones/blocks lets you start building some [[workshop]]s immediately upon arrival, with [[fire-safe]] stones/blocks you can build a [[furnace]] and [[smelter]], and with an [[anvil]] a [[forge]].  If you want [[steel]] weapons, bringing some iron and flux stone will almost certainly be faster than mining deep for it ''(and definitely will be if you have an [[aquifer]] to deal with)''.  
 
Another consideration is how difficult it will be to find and gather the necessary resources on your map.  Bringing a few logs/stones/blocks lets you start building some [[workshop]]s immediately upon arrival, with [[fire-safe]] stones/blocks you can build a [[furnace]] and [[smelter]], and with an [[anvil]] a [[forge]].  If you want [[steel]] weapons, bringing some iron and flux stone will almost certainly be faster than mining deep for it ''(and definitely will be if you have an [[aquifer]] to deal with)''.  

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