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* [[File:status_melancholy_icon.png]] / {{Tile|!|1:1}} '''Melancholy:''' Dwarves (and [[merchant]]s) may eventually become unbearably depressed, leading to this icon. Melancholy may be the result of prolonged unhappiness, failure to complete an artifact, or, for merchants, failure to leave the fortress. Melancholy creatures sulk around slowly until they die of hunger or thirst or commit suicide in a lake or chasm. Melancholy is a form of insanity.
 
* [[File:status_melancholy_icon.png]] / {{Tile|!|1:1}} '''Melancholy:''' Dwarves (and [[merchant]]s) may eventually become unbearably depressed, leading to this icon. Melancholy may be the result of prolonged unhappiness, failure to complete an artifact, or, for merchants, failure to leave the fortress. Melancholy creatures sulk around slowly until they die of hunger or thirst or commit suicide in a lake or chasm. Melancholy is a form of insanity.
 
* [[File:status_berserk_icon.png]] / {{Tile|!|4:1}} '''Berserk:''' Dwarves (and [[merchant]]s) may eventually enter a homicidal rage, leading to this icon. Berserk rage may be the result of prolonged unhappiness, failure to complete an artifact, or, for merchants, failure to leave the fortress. Berserk creatures attack any creatures in sight until they die of hunger or thirst or are dealt with by the military. Berserk is an extremely dangerous form of insanity.
 
* [[File:status_berserk_icon.png]] / {{Tile|!|4:1}} '''Berserk:''' Dwarves (and [[merchant]]s) may eventually enter a homicidal rage, leading to this icon. Berserk rage may be the result of prolonged unhappiness, failure to complete an artifact, or, for merchants, failure to leave the fortress. Berserk creatures attack any creatures in sight until they die of hunger or thirst or are dealt with by the military. Berserk is an extremely dangerous form of insanity.
* [[File:status_melancholy_icon.png]] / {{Tile|!|2:0}} '''[[Insanity|Catatonic]]:''' Dwarves who cannot cope with stress may suffer a nervous breakdown and simply become unresponsive, staring off into space. Catatonia is a form of insanity.
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* [[#Premium|(n/a)]] / {{Tile|!|2:0}} '''[[Insanity|Catatonic]]:''' Dwarves who cannot cope with stress may suffer a nervous breakdown and simply become unresponsive, staring off into space. Catatonia is a form of insanity.
 
* [[File:status_enraged_icon.png]] / {{Tile|!|4:0}} '''Enraged:''' A creature may become enraged when faced with insurmountable odds, particularly after another creature nearby is killed, or in response to a non-critical strike to the head. An Enraged being strikes more powerfully, but can only perform wild attacks, charges, and wrestling maneuvers. The frequency rate of Enragement is dependent on [[Personality_trait#Facets|Anger Propensity]].
 
* [[File:status_enraged_icon.png]] / {{Tile|!|4:0}} '''Enraged:''' A creature may become enraged when faced with insurmountable odds, particularly after another creature nearby is killed, or in response to a non-critical strike to the head. An Enraged being strikes more powerfully, but can only perform wild attacks, charges, and wrestling maneuvers. The frequency rate of Enragement is dependent on [[Personality_trait#Facets|Anger Propensity]].
 
* [[File:status_martial_icon.png]] / {{Tile|!|2:1}} '''[[Martial trance|Martial Trance]]:''' When a single dwarf is being attacked by more than one enemy, it will fall into this state and supposedly focus better. [[Main:Toady One|Toady One]] has [http://www.bay12forums.com/smf/index.php?topic=18055.0 said]: ''You have to be a dwarf [to be able to get the martial trance]. It improves all kinds of combat rolls and modifiers (but no direct damage bonus -- 'enraged' does that).'' Dwarves in this state will seek fights with enemy or neutral creatures.
 
* [[File:status_martial_icon.png]] / {{Tile|!|2:1}} '''[[Martial trance|Martial Trance]]:''' When a single dwarf is being attacked by more than one enemy, it will fall into this state and supposedly focus better. [[Main:Toady One|Toady One]] has [http://www.bay12forums.com/smf/index.php?topic=18055.0 said]: ''You have to be a dwarf [to be able to get the martial trance]. It improves all kinds of combat rolls and modifiers (but no direct damage bonus -- 'enraged' does that).'' Dwarves in this state will seek fights with enemy or neutral creatures.

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