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{{Quality|Exceptional|06:09, 29 July 2010 (UTC)}}
  
[[File:storage_sprites_preview.png|right]]Types of items used for '''storage''' include [[container]]s, [[cabinet]]s, [[barrel]]s, [[large pot]]s, [[bag]]s, [[bin]]s, and [[bookcase]]s. All storage objects are used to hold items, from personal possessions to [[gem]]s, [[alcohol]], [[seed]]s, [[quarry bush]] leaves, and even living [[creature]]s, but their use is context-sensitive, so you cannot for example use your barrels for storing [[coin]]s.
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{{furniture|name=Container
 +
|tile=Æ
 +
|wood=y
 +
|stone=y
 +
|metal=y
 +
|glass=y
 +
}}
 +
 
 +
Types of containers the game knows are '''chests''', '''coffers''', '''boxes''', '''cabinets''', '''bags''', '''[[barrel]]s''', '''[[large pot]]s''' and '''[[bin]]s'''. All containers are used to hold items, from personal possessions to [[gem]]s, [[alcohol]], [[quarry bush]] leaves, and even living [[creature]]s, but their use is context-sensitive, so you cannot use your barrels for storing [[coin]]s, but you ''can'' {{key|b}}uild a bag as a dwarf's personal container, analogous to a chest.
  
Chests, coffers, and boxes are subsumed under ''boxes'' in the [[status]] stocks screen, and these can be built as "[[container]]s" from the {{key|b}}uilding menu, {{key|f}}urniture submenu to satisfy the "Needs: X Chests" requirement for nobles. Each other storage object type has its own entry.
+
Chests, coffers, boxes and bags are subsumed under ''boxes and bags'' in the [[status]] stocks screen, and these can be built as "containers" from the {{key|b}}uilding menu to satisfy the "Needs: X Chests" requirement for nobles. Each other container type has its own entry.
  
To examine a storage object's contents, select the object location with the mouse. If the storage object isn't selected (say, if there are multiple items or units on the same tile) it should be selectable as a tab on the upper right of the window.
+
To examine a container's contents when the container is in a stockpile, select the object location with the {{key|k}} key.  Then, use {{key|+}} and {{key|-}} until the container is highlighted, then press {{key|enter}}. Press {{key|enter}} again to select the contents, if any. The i{{key|t}}ems command can be used to see items that are stored in a built container.  See also, [[stocks]].
  
 
== Barrels, bins, bags, pots ==
 
== Barrels, bins, bags, pots ==
[[Barrel]]s are [[wood]]en or [[metal]] containers that are useful for storing items in a [[Stockpile#food|food stockpile]] and are used to store [[alcohol]], [[plant]]s, [[seed]] bags, [[meat]], [[Creature#Aquatic|fish]], [[dwarven syrup]], [[quarry bush]] leaf bags, [[flour]] bags and [[dye]] bags, cooked food, [[fat]] and [[tallow]], and all [[prepared organs]]. They are made at a [[Carpenter's workshop]] with 1 log or at a [[Forge]] with 3 bars of metal. Barrels can be disabled in a stockpile to prevent haulers from running off with everything else inside to pick up a stray seed.
 
  
[[Pot]]s, an alternative for barrels, can be made of wood, stone, clay, glass, or metal. Pots can also be used to store alcohol and other related liquids, though clay pots (earthenware) must be [[glaze]]d to hold liquids. Pots hold the same amount as barrels (60 total units of food, or 30 units of alcohol) and weigh 1/4th as much as a barrel of equivalent material. Except for a few barrel-specific requirements, pots are generally a superior replacement.
+
[[Barrel]]s are [[wood]]en or [[metal]] containers that are useful for storing items in a [[Stockpile#food|food stockpile]] and are used to store [[alcohol]], [[plant]]s, [[seed]] bags, [[meat]], [[fish]], [[dwarven syrup]], [[quarry bush]] leaf bags, [[flour]] bags and [[dye]] bags, cooked food, [[fat]] and [[tallow]], and all [[prepared organs]].  They are made at a [[Carpenter's workshop]] with 1 log or at a [[Forge]] with 3 bars of metal. Barrels can be disabled in a stockpile to prevent haulers from running off with everything else inside to pick up a stray seed.
 +
 
 +
[[Pot]]s, the larger equivalent of barrels, can be made of wood, stone, clay, glass, or metal. Pots can also be used to store alcohol and other related liquids, though clay pots (earthenware) must be [[glaze]]d to hold liquids. Pots hold twice as much as barrels (60 total units of food) and weigh one fourth as much as a barrel of equivalent material. Except for a few barrel-specific requirements, pots are generally a superior replacement.
  
[[Bin]]s are containers, again made from wood or metal, used for most non-food items. They are sent to all the other stockpiles (with the exclusion of the [[refuse]], [[stone]] and [[graveyard]] piles) and will hold much larger stacks of items, making organizing those endless piles of +giant cave spider silk socks+ and trade goods much easier to manage. They are made at a [[Carpenter's workshop]] with 1 log or at a [[Forge]] with 3 bars of metal. Bars and blocks will stack into a bin, but not into any other container, so a stockpile with bar/block enabled will default to requesting bins.
+
[[Bin]]s are containers, again made from wood or metal, used for most non-food items. They are sent to all the other stockpiles (with the exclusion of the [[refuse]], [[stone]] and [[graveyard]] piles) and will hold much larger stacks of items, making organizing those endless piles of +giant cave spider silk socks+ and trade goods much easier to manage. They are made at a [[Carpenter's workshop]] with 1 log or at a [[Forge]] with 3 bars of metal. Bars and blocks will stack into a bin, but not into any other container, so a stockpile with bar/block enabled will default to requesting bins.
  
[[Bag]]s are used to store [[seed]]s, [[quarry bush]] leaves, [[mill]] products ([[flour]], [[sugar]], [[dye]]), [[gypsum plaster]], [[quicklime]] and [[sand]] ("[[powder]]s"). They are made from [[plant fiber]] (or [[silk]]) [[cloth]], [[leather]], or [[adamantine]]. Bags are used to gather and transport powders the same way [[bucket]]s are used to carry [[water]]. Bags can be placed inside other containers, such as barrels. They are made at a [[Clothier's shop]] with 1 cloth or at a [[Leather works]] with 1 leather.
+
Bags are used to store [[seed]]s, [[quarry bush]] leaves, [[mill]] products ([[flour]], [[sugar]], [[dye]]) and [[sand]] ("[[powder]]s"). They are made from [[plant fiber]] (or [[silk]]) [[cloth]], [[leather]], or [[adamantine]]. Bags are used to gather and transport powders the same way [[bucket]]s are used to carry [[water]]. Bags can be placed inside other containers, such as barrels. Bags can be placed as [[furniture]] and then function as [[coffer]]s (see below).  They are made at a [[Clothier's shop]] with 1 cloth or at a [[Leather works]] with 1 leather.
  
Empty barrels, pots, bins and bags can all be stored in a [[furniture]] [[stockpile]].
+
Empty barrels, bins and bags can all be stored in a [[furniture]] [[stockpile]].
  
 
== Cabinets and "chests" ==
 
== Cabinets and "chests" ==
These two containers are both furniture items only. A [[stone]] chest is called a '''coffer''', and a [[glass]] chest is called a '''box''', but they are used for the same purpose.
 
  
They must be built in rooms assigned to dwarves in order to fulfill the dwarves' room requirements. Cabinets are used to store clothing, and chests are used to store everything else.  Also, locations like [[tavern]]s, [[temple]]s, [[library|libraries]], and [[hospital]]s need containers for their supply storage.
+
These two containers are both furniture items only.  They must be built in rooms assigned to dwarves in order to fulfill the dwarves' room requirements. Cabinets are used to store clothing, and chests are used to store everything else.
  
Once built as furniture, their contents can be viewed by clicking on them with the mouse.
+
Also, the [[hospital]] needs containers for its supply-storage.
  
== Quick reference ==
+
A [[stone]] chest is called a '''coffer''', and a [[glass]] chest is called a '''box''', but they are used for the same purpose.  Bags can also be built as chests.
{{storage table head}}
+
 
{{storage table row|container=[[Animal trap]]|stockpile=Animals|furniture=y|solidcap=30000|liquidcap=|stores=Vermin, Bait|graphic=[[File:animal_trap_sprite.png]]|stone=n|wood=y|glass=n|metal=y|cloth=n|leather=n|ceramic=n
+
Once built as furniture, their contents can be viewed with the {{k|t}} menu.
}}
+
 
{{storage table row|container=[[Armor stand]]|stockpile=Furniture > Type > Armor Stands|furniture=y|solidcap=60000|liquidcap=|stores=Armor|graphic=[[File:armor_stand_sprite.png]]|stone=y|wood=y|glass=y|metal=y|cloth=n|leather=n|ceramic=n
+
== Quick Reference ==
}}
+
{|  border = 1 cellspacing="0" cellpadding="5" class="wikitable sortable"
{{storage table row|container=[[Equipment#Backpacks|Backpack]]|stockpile=Finished Goods > Type > Backpacks|furniture=n|solidcap=30000|liquidcap=|stores=Food|graphic=[[File:backpack_sprite.png]]|stone=n|wood=n|glass=n|metal=n|cloth=y|leather=y|ceramic=n|sup_cloth=3
+
|-
}}
+
! Container || Stockpile || Furniture || Solid Capacity (in [[size|cm<sup>3</sup>]]) || Liquid Capacity || Stores
{{storage table row|container=[[Bag]]|stockpile=Furniture > Type > Bag|furniture=n|solidcap=60000|liquidcap=|stores=Seeds, Leaves, Powders|graphic=[[File:bag_sprite.png]]|stone=n|wood=n|glass=n|metal=n|cloth=y|leather=y|ceramic=n
+
            || Stone || Wood || Glass || Metal || Cloth || Leather || Ceramic
}}
+
|-
{{storage table row|container=[[Container|Box]]<br/>Chest<br/>Coffer|stockpile=Furniture > Type > Boxes|furniture=y|solidcap=60000|liquidcap=|stores=Bags: Seeds, Leaves, Powders<br/>Others: Owned items|graphic=[[File:chest_sprite.png]]|stone=Coffer|wood=Chest|glass=Box|metal=Chest|cloth=n|leather=n|ceramic=n
+
|[[Barrel]] || Furniture > Type > Barrels        ||  No ||  6000 || 6000 || Food, Alcohol<sup>4</sup>, Extracts<sup>4</sup>, Milk, Lye, Bags 
}}
+
            || No || Yes || No || Yes || No || No || No
{{storage table row|container=[[Barrel]]|stockpile=Furniture > Type > Barrels|furniture=n|solidcap=60000|liquidcap=60000|stores=Food, Alcohol, Extracts, Milk, Lye, Bags|graphic=[[File:barrel_sprite.png]]|stone=n|wood=y|glass=n|metal=y|cloth=n|leather=n|ceramic=n
+
|-
}}
+
|[[Bin]]   || Furniture > Type > Bins          ||  No || 6000 ||        || Items, Jugs, Flasks
{{storage table row|container=[[Bin]]|stockpile=Furniture > Type > Bins|furniture=n|solidcap=60000|liquidcap=|stores=Items, Jugs, Flasks|graphic=[[File:bin_sprite.png]]|stone=n|wood=y|glass=n|metal=y|cloth=n|leather=n|ceramic=n
+
            || No || Yes || No || Yes || No || No || No
}}
+
|-
{{storage table row|container=[[Bucket]]|stockpile=Furniture > Type > Buckets|furniture=n|solidcap=|liquidcap=6000|stores=Milk, Lye, Water<sup>2</sup>|graphic=[[File:bucket_sprite.png]]|stone=n|wood=y|glass=n|metal=y|cloth=n|leather=n|ceramic=n
+
|[[Bucket]] || Furniture > Type > Buckets        ||  No ||      || 600 || Milk, Lye, Water<sup>2</sup>
}}
+
            || No || Yes || No || Yes || No || No || No
{{storage table row|container=[[Cabinet]]|stockpile=Furniture > Type > Cabinets|furniture=y|solidcap=60000|liquidcap=|stores=Owned clothing|graphic=[[File:cabinet_sprite.png]]|stone=y|wood=y|glass=y|metal=y|cloth=n|leather=n|ceramic=n
+
|-
}}
+
|[[Flask]]<br />Vial<br />Waterskin
{{storage table row|container=[[Cage]]<br/>Aquarium<br/>Terrarium|stockpile=Animals|furniture=y|solidcap=60000|liquidcap=60000|stores=Creatures, Vermin<br/>Aquarium: Water|graphic=[[File:cage_sprite.png]]|stone=n|wood=Cage|glass=Terrarium<br/>Aquarium|metal=Cage|cloth=n|leather=n|ceramic=n
+
            || Finished Goods > Type > Flasks    ||  No ||      || 180 || Alcohol, Water<br />Vials: Extracts<sup>4</sup>
}}
+
            || No || No || Vial || Flask || No || Waterskin || No
{{storage table row|container=[[Coffin]]<br/>Casket<br/>Sarcophagus|stockpile=Furniture > Type > Coffins|furniture=y|solidcap=60000|liquidcap=|stores=Creature/Vermin Corpses/Remains|graphic=[[File:coffin_sprite.png]]|stone=Coffin|wood=Casket|glass=Coffin|metal=Sarcophagus|cloth=n|leather=n|ceramic=n
+
|-
}}
+
|[[Equipment#Backpacks|Backpack]]
{{storage table row|container=[[Flask]]<br/>Vial<br/>Waterskin|stockpile=Finished Goods > Type > Flasks|furniture=n|solidcap=|liquidcap=1800|stores=Alcohol, Water<br/>Vials: Extracts|graphic=[[File:flask_collection_sprite.png]]|stone=n|wood=n|glass=Vial|metal=Flask|cloth=n|leather=Waterskin|ceramic=n
+
            || Finished Goods > Type > Backpacks || No ||  3000 ||        || Food
}}
+
            || No || No || No || No || Adamantine<sup>3</sup> || Yes || No
{{storage table row|container=[[Hive]]|stockpile=Finished Goods > Type > Tools|furniture=y|solidcap=5000|liquidcap=5000|stores=Honey Bees, Royal Jelly, Honeycomb|graphic=[[File:hive.png]]|stone=y|wood=y|glass=y|metal=y|cloth=n|leather=n|ceramic=y|sup_stonewood=4
+
|-
}}
+
|[[Equipment#Quiver|Quiver]]
{{storage table row|container=[[Jug]]|stockpile=Finished Goods > Type > Tools|furniture=n|solidcap=|liquidcap=10000|stores=Royal Jelly, Honey, Rock Nut Oil|graphic=[[File:jug_sprite.png]]|stone=y|wood=y|glass=y|metal=y|cloth=n|leather=n|ceramic=y|sup_stonewood=4
+
            || Finished Goods > Type > Quivers  ||  No || 1200 ||        || Ammunition
}}
+
            || No || No || No || No || Adamantine<sup>3</sup> || Yes || No
{{storage table row|container=[[Large pot]]|stockpile=Finished Goods > Type > Large pots/food storage|furniture=n|solidcap=60000|liquidcap=60000|stores=Food, Alcohol, Bags|graphic=[[File:large_pot_sprite.png]]|stone=y|wood=y|glass=y|metal=y|cloth=n|leather=n|ceramic=y|sup_stonewood=4
+
|- 
}}
+
| Bag<br />Chest<br />Coffer<br />Box
{{storage table row|container=[[Minecart]]|stockpile=Furniture > Type > Minecarts|furniture=n|sup_furn=5|solidcap=500000|liquidcap=500000|stores=Hauled items;<br/>[[Minecart#Loading_liquids|scooped]], but not loaded: Water, Magma|graphic=[[File:minecart_sprite.png]]|stone=n|wood=y|glass=n|metal=y|cloth=n|leather=n|ceramic=n
+
            || Furniture > Type > Boxes and Bags || Special || 6000 ||       || Bags: Seeds, Leaves, Powders<br />Other: Owned items
}}
+
            || Coffer || Chest || Box || Chest || Bag || Bag || No
{{storage table row|container=[[Nest box]]|stockpile=Finished Goods > Type > Tools|furniture=y|solidcap=2000|liquidcap=|stores=Eggs|graphic=[[File:nest_box_sprite.png]]|stone=y|wood=y|glass=y|metal=y|cloth=n|leather=n|ceramic=n|sup_stonewood=4
+
|
}}
+
|Pouch
{{storage table row|container=Pouch|stockpile=Finished Goods > Type > Tools{{verify}}|furniture=n|solidcap=1000|liquidcap=|stores=Coins (in [[adventurer mode]])|graphic=[[File:pouch_sprite.png]]|stone=n|wood=n|glass=n|metal=n|cloth=y|leather=y|ceramic=n
+
            || Finished Goods > Type > Tools{{verify}}    || No  ||   100 ||       || Coins (in [[adventurer mode]])
}}
+
            || No || No || No || No || Yes || Yes || No
{{storage table row|container=[[Equipment#Quiver|Quiver]]|stockpile=Finished Goods > Type > Quivers|furniture=n|solidcap=12000|liquidcap=|stores=Ammunition|graphic=[[File:quiver_sprite.png]]|stone=n|wood=n|glass=n|metal=n|cloth=y|leather=y|ceramic=n|sup_cloth=3
+
|-
}}
+
|[[Cabinet]]
{{storage table row|container=[[Weapon rack]]|stockpile=Furniture > Type > Weapon Racks|furniture=y|solidcap=60000|liquidcap=|stores=Weapons|graphic=[[File:weapon_rack_sprite.png]]|stone=y|wood=y|glass=y|metal=y|cloth=n|leather=n|ceramic=n
+
            || Furniture > Type > Cabinets      || Yes ||  6000 ||      || Owned clothing
}}
+
            || Yes || Yes || Yes || Yes || No || No || No
{{storage table row|container=[[Wheelbarrow]]|stockpile=Furniture > Type > Wheelbarrows|furniture=n|solidcap=100000|liquidcap=|stores=Hauled items|graphic=[[File:wheelbarrow_sprite.png]]|stone=n|wood=y|glass=n|metal=y|cloth=n|leather=n|ceramic=n
+
|-
}}
+
|[[Jug]]   || Finished Goods > Type > Tools    ||  No ||      || 1000 || Royal Jelly, Honey, Rock Nut Oil
 +
            || Yes<sup>5</sup> || Yes<sup>5</sup> || Yes || Yes || No || No || Yes
 +
|-
 +
|[[Large pot]]
 +
            || Finished Goods > Type > Tools    || No || 6000 || 6000 || Food, Alcohol, Bags
 +
            || Yes<sup>5</sup> || Yes<sup>5</sup> || Yes || Yes || No || No || Yes
 +
|-
 +
|[[Nest box]]
 +
            || Finished Goods > Type > Tools    || Yes ||   200 ||       || Eggs
 +
            || Yes<sup>5</sup> || Yes<sup>5</sup> || Yes || Yes || No || No || No
 +
|-
 +
|[[Hive]]   || Finished Goods > Type > Tools     || Yes ||  500 || 500 || Honey Bees, Royal Jelly, Honeycomb{{verify}}
 +
            || Yes<sup>5</sup> || Yes<sup>5</sup> || Yes || Yes || No || No || Yes
 +
|-
 +
|[[Wheelbarrow]]
 +
            || Furniture > Type > Wheelbarrows  || No || 10000 ||       || hauled items
 +
            || No || Yes || No || Yes || No || No || No
 +
|-
 +
|[[Minecart]]
 +
            || Furniture > Type > Minecarts     || No<sup>6</sup> || 50000 || 50000 || hauled items;<br />[[Minecart#Loading_liquids|scooped]], but not loaded: Water, Magma
 +
            || No || Yes || No || Yes || No || No || No
 +
|-
 +
|[[Cage]]<br />Terrarium<br />Aquarium
 +
            || Animals                          || Yes & No || 6000 || 6000 || Creatures, Vermin<br />Aquarium: Water
 +
            || No || Cage || Terrarium<br />Aquarium || Cage || No || No || No
 +
|-
 +
|[[Animal trap]]
 +
            || Animals                          || Yes & No || 3000 || || Vermin, Bait
 +
            || No || Yes || No || Yes || No || No || No
 +
|-
 +
|[[Coffin]]<br />Casket<br />Sarcophagus
 +
            || Furniture > Type > Coffins        || Yes || 6000 || || Creature/Vermin Corpses/Remains
 +
            || Coffin || Casket || Coffin || Sarcophagus || No || No || No
 +
|-
 +
|[[Weapon rack]]
 +
            || Furniture > Type > Weapon Racks   || Yes || 6000 || || Weapons
 +
            || Yes || Yes || Yes || Yes || No || No || No
 +
|-
 +
|[[Armor stand]]
 +
            || Furniture > Type > Armor Stands  || Yes || 6000 || || Armor
 +
            || Yes || Yes || Yes || Yes || No || No || No
 
|}
 
|}
 
:<sup>1</sup> - Large Pots can be made from any hard material, including wood and metal
 
:<sup>1</sup> - Large Pots can be made from any hard material, including wood and metal
 
:<sup>2</sup> - Used to carry water, can store Milk and Lye but will be emptied into Barrels
 
:<sup>2</sup> - Used to carry water, can store Milk and Lye but will be emptied into Barrels
 
:<sup>3</sup> - Backpacks and quivers can only be made from Adamantine cloth, though ones made from other cloth can be purchased from caravans
 
:<sup>3</sup> - Backpacks and quivers can only be made from Adamantine cloth, though ones made from other cloth can be purchased from caravans
:<sup>4</sup> - Rock and Wood versions of these items are made in [[Craftsdwarf's workshop]] rather than [[Carpenter's workshop]] or [[Mason's workshop]] as usual.
+
:<sup>4</sup> - Brewing and extracting can store any amount of liquid within a barrel or flask
:<sup>5</sup> - A [[minecart]] can be placed where you need it and used for storage, but technically it's not built furniture
+
:<sup>5</sup> - Rock and Wood versions of these items are made in [[Craftsdwarf's workshop]] rather than [[Carpenter's workshop]] or [[Mason's workshop]] as usual.
 +
:<sup>6</sup> - A [[minecart]] can be placed where you need it and used for storage, but technically it's not built furniture
  
 
*[[Tools]] have capacity set in units 10 times smaller; liquids take container capacity 60 per 1 unit, i.e. capacity 180 = 3 units of water, 50000 = 833 units, etc.
 
*[[Tools]] have capacity set in units 10 times smaller; liquids take container capacity 60 per 1 unit, i.e. capacity 180 = 3 units of water, 50000 = 833 units, etc.
*Large Pots are equivalent to Barrels except for a few specific uses (e.g. process plant to barrel).
+
*Large Pots are like Barrels but with different capacities.
 
*Bins are like Barrels but store different stuff.
 
*Bins are like Barrels but store different stuff.
 
*Buckets are used for temporary storage of Milk, Lye, and Water.
 
*Buckets are used for temporary storage of Milk, Lye, and Water.
 
*Jugs are mini containers for honey and royal jelly and can be stored inside Bins, in this sense they are like Bags.
 
*Jugs are mini containers for honey and royal jelly and can be stored inside Bins, in this sense they are like Bags.
 
*Bags are mini containers for powders and can be stored inside Barrels/Large Pots if holding food items.
 
*Bags are mini containers for powders and can be stored inside Barrels/Large Pots if holding food items.
 +
*Bags are like Chests/Coffers/Boxes made of cloth or leather, can be placed as furniture in the same fashion.
 
*Flasks/Waterskins/Vials are different names for the same containers depending on the material it's made from.
 
*Flasks/Waterskins/Vials are different names for the same containers depending on the material it's made from.
 
*Chests/Coffers/Boxes are different names for the same piece of furniture depending on the material it's made from.
 
*Chests/Coffers/Boxes are different names for the same piece of furniture depending on the material it's made from.
Line 93: Line 142:
  
 
== Bugs ==
 
== Bugs ==
* Hauling jobs block access to all the items in the destination containers until the hauling is complete. This often results in cancellation spam and work delays.{{bug|9004}} One workaround is creating a "feeder stockpile" with containers disabled.
 
 
* Container size works in mysterious ways. Items only have "SIZE" determining the volume of their material and thus [[weight]], but ''no separate external volume''. For containers, CAPACITY is ''not'' added to it, i.e. they all are treated like soft bags: you can put 30 other bags inside a bag, and you can load a minecart with minecarts. At the same time, containers are assumed to ''not'' be soft bags - while weight of contents adds to the container's, the ambiguous SIZE is constant. Together, these facts make containers nest-able ''indefinitely'', as long as CAPACITY>SIZE (which normally is the case) and potentially act like bags of holding - have the same stated volume whether empty or holding an arbitrary total amount of items via nested containers. The only nesting that normally happens in Fortress mode is minecart > barrel > bag, but this still makes a minor [[exploit]].
 
* Container size works in mysterious ways. Items only have "SIZE" determining the volume of their material and thus [[weight]], but ''no separate external volume''. For containers, CAPACITY is ''not'' added to it, i.e. they all are treated like soft bags: you can put 30 other bags inside a bag, and you can load a minecart with minecarts. At the same time, containers are assumed to ''not'' be soft bags - while weight of contents adds to the container's, the ambiguous SIZE is constant. Together, these facts make containers nest-able ''indefinitely'', as long as CAPACITY>SIZE (which normally is the case) and potentially act like bags of holding - have the same stated volume whether empty or holding an arbitrary total amount of items via nested containers. The only nesting that normally happens in Fortress mode is minecart > barrel > bag, but this still makes a minor [[exploit]].
 
* Stacks made by a single job tend to ignore capacity. For one, dwarves picking up items may stuff a [[Exploit#Quantum_stockpiles|quantum stockpile]] worth of items into one container.{{bug|6063}} The same applies to brewing and extracting.
 
* Stacks made by a single job tend to ignore capacity. For one, dwarves picking up items may stuff a [[Exploit#Quantum_stockpiles|quantum stockpile]] worth of items into one container.{{bug|6063}} The same applies to brewing and extracting.
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{{Buildings}}
 
{{Buildings}}
{{Category|Items}}
 

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