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Editing Strange mood
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:<sup>†</sup> ''chance of selection for this entry is reduced by 90%'' | :<sup>†</sup> ''chance of selection for this entry is reduced by 90%'' | ||
− | :<sup>‡</sup> ''this item | + | :<sup>‡</sup> ''this item will always be made from exactly one rough gem and will never use any additional decoration materials'' |
If your dwarf does not have a preference for any possible items, the game will randomly select one from the list. Entries with "any" are treated as collective entries with a single chance and will randomly choose a subtype which your civilization is capable of making. This explains why bowyers and clothiers will regularly produce foreign artifacts, while weaponsmiths will not unless they have exotic preferences. | If your dwarf does not have a preference for any possible items, the game will randomly select one from the list. Entries with "any" are treated as collective entries with a single chance and will randomly choose a subtype which your civilization is capable of making. This explains why bowyers and clothiers will regularly produce foreign artifacts, while weaponsmiths will not unless they have exotic preferences. |